Quapsel
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9cffb7c1ec
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hub map changed in levels.txt
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10 months ago |
sigonasr2
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1814c52763
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Add in maximum ranges for energy bolt, fire bolt, and lightning bolt.
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10 months ago |
Nic0Nic0Nii
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2e3e8dd910
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Add debug flag when building emscripten in debug mode.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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10 months ago |
Nic0Nic0Nii
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973813f0b5
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Player no longer bounces off of NPCs. Bonus boss no longer continues charging if it makes contact with the player. Fix undefined pointer in TMXParser.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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10 months ago |
sigonasr2
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ebf7fcf395
|
Added NPC structures and new NPCs to the hub map.
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10 months ago |
sigonasr2
|
18810875a5
|
Fix tile animations. Add in game hub state.
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10 months ago |
sigonasr2
|
5c83a41a86
|
Refactored Map Data access so that other locations in code no longer had write abilities to the map data. Changed permanent exit zone spawning to a temporary. Fix equipment items being duplicated due to sorted inventory not being in sync with actual inventory.
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10 months ago |
sigonasr2
|
7162b151e4
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Button clicks for offline/online character buttons. Added campfire sound effect. Added tile collisions to hub. Added NPC spawn points, setup NPC objects, added NPC sprites, setup event flags on map.
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10 months ago |
sigonasr2
|
5589740f03
|
Fix up new stages, configure stage plates, add bonus boss stage, add levels to configuration files. Change Class selection window to include an online character checkbox to toggle between online and offline saving. Fix online/offline file IDs that were incorrectly loading due to no callbacks for async file retrieval.
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10 months ago |
Quapsel
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ce76d120ed
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Ring of the Bear added to Ursule loot table
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10 months ago |
sigonasr2
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15990152c7
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Added character name input to class selection window, removed "file save name" dialog from main menu navigation. Fixed scaling for button labels with different values than 1. Moved ScrollableWindowComponent's scrollbar to be lined up with the actual scrollbar arrows. Removed text entry mode from blocking controller / gamepad inputs.
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10 months ago |
sigonasr2
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9163eecd4a
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Add in a run towards phase after a certain number of stomps for second boss.
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10 months ago |
Nic0Nic0Nii
|
1046557ac0
|
Update sprites for second boss, add config parameters for new behavior.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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10 months ago |
Quapsel
|
c2e5e9aba7
|
Bear Boss Wisp spawn delay increased. phase 2: 1.6 -> 2.0 phasephase 4: 1.51 -> 1.9
git push
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10 months ago |
Nic0Nic0Nii
|
4f6d9b09e3
|
Add Settings menu and an Unlocck All button
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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10 months ago |
sigonasr2
|
e3a3328882
|
Add knockback amount to bear strategy, allowing for configuration.
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10 months ago |
sigonasr2
|
e7760bcf97
|
Wisp Hitbox Radius added as an adjustable second boss script property. Release build 6381.
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10 months ago |
sigonasr2
|
fed07eddd6
|
Fix boss text display for longer names. Add in GameEvent handling class. Finish second boss AI. Release build 6380.
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10 months ago |
Nic0Nic0Nii
|
5a16f7757b
|
Implement indexeddb storage for emscripten version. Double running speed of bear charge attack
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
10 months ago |
Quapsel
|
617b7e72d6
|
„Adventures in Lestoria/assets/config/levels.txt“ ändern
Stage Loot added
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10 months ago |
sigonasr2
|
5ed991ec88
|
Boss Phase 3 completed.
|
10 months ago |
sigonasr2
|
9f5bb212f8
|
Added tile environment color manipulation.
|
11 months ago |
sigonasr2
|
7705a64624
|
Fix bullet patterns, add transition sound effect. Fix bug involving accidental multi-hit bullets.
|
11 months ago |
sigonasr2
|
4d3b3b4930
|
Phase 1 and 2 implemented.
|
11 months ago |
sigonasr2
|
bc702788cf
|
Bosses no longer have tile collision. Tweaked general pathfinding rules for run towards script.
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11 months ago |
sigonasr2
|
7a557fe5fc
|
Add overlay sprite feature, extra animations for second boss.
|
11 months ago |
Nic0Nic0Nii
|
7b0c83824d
|
Implement min/max quantity rolling for stage loot configuration
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
11 months ago |
Quapsel
|
3f0bfb6919
|
„Adventures in Lestoria/assets/config/items/ItemSets.txt“ ändern
4-Piece Leather Set Bonus changed from HP-Recovery to HP6-Recovery.
|
11 months ago |
Quapsel
|
f737492222
|
„Adventures in Lestoria/assets/config/classes/Warrior.txt“ ändern
Warrior buffs:
Battlecry mana cost 40 -> 35
Ground Slam Range: 300 -> 350
|
11 months ago |
sigonasr2
|
934019e84e
|
Add dynamic color and incrementing/decrementing counters for health/mana.
|
11 months ago |
Nic0Nic0Nii
|
aabc9e4cc5
|
Phase 1&2 prepping.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
11 months ago |
Quapsel
|
dfb210f7d3
|
1_5 & 1_6 Border added
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11 months ago |
Quapsel
|
85e8958ebf
|
„Adventures in Lestoria/assets/config/items/Equipment.txt“ ändern
Base Craft Materials for Leather Equipment added
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11 months ago |
Nic0Nic0Nii
|
1490b2b9f9
|
Fix cmake for emscripten, do not include discord files. Add in second boss config preparations
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
11 months ago |
sigonasr2
|
b8da4fbbbe
|
Fixed missing operator= for the InputEngageGroup class. Add scaling damage number size based on relative damage multiplier. Release build 6264.
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11 months ago |
sigonasr2
|
c021c531f7
|
Added stage loot to levels configuration, and implemented stage loot upon level completion.
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11 months ago |
sigonasr2
|
8a1689cb07
|
Added visited connection point alerts to stage plates. Removed save on window close (Deciding that saving the game at smart locations when the game is in a known good state is a better idea). Player XP config fixed.
|
11 months ago |
sigonasr2
|
6907b35e16
|
Imported new EXP formula.
|
11 months ago |
sigonasr2
|
d6a44c149d
|
Wolves changed to Windhounds.
|
11 months ago |
sigonasr2
|
0e4dbfd9f7
|
Add in arrow indicators for accessible locations on the overworld stage map. Move saving of the game to overworld map state change event.
|
11 months ago |
Quapsel
|
ee5831422d
|
„Adventures in Lestoria/assets/config/items/Equipment.txt“ ändern
Material Cost for Leather Set Upgrades added.
|
11 months ago |
Quapsel
|
47aa305ab9
|
„Adventures in Lestoria/assets/config/items/Weapons.txt“ ändern
Wooden Weapon Material cost adjusted.
|
11 months ago |
sigonasr2
|
64422e4a24
|
Auto-aim implemented for controller/keyboard gameplay.
|
11 months ago |
Quapsel
|
f8ea2f8db1
|
„Adventures in Lestoria/assets/config/Monsters.txt“ ändern
Exp Values adjusted. Slime King Hp increase.
|
11 months ago |
sigonasr2
|
9dc2a0a4c2
|
Add in input helper text when navigating using keyboard/gamepads. Fix scrollwheel navigation for ScrollingWindowComponent referencing the wrong variable to add to (after the targeted scroll destination change).
|
11 months ago |
sigonasr2
|
a97bc7b2f0
|
Add HUD input display button images.
|
11 months ago |
sigonasr2
|
df10dc43a8
|
Auto targeting a component when navigating/selecting in a ScrollableWindowComponent using gamepad/keyboard controls. Added analog stick navigation to load file menu.
|
11 months ago |
Nic0Nic0Nii
|
df08aa9936
|
Add in analog stick control handling. Add interface configuration file.
|
11 months ago |
sigonasr2
|
a5abe82594
|
Move spawn debug report code to after all initialization.
|
11 months ago |
sigonasr2
|
59c77add6b
|
Update 'Adventures in Lestoria/assets/config/configuration.txt'
|
11 months ago |