„Adventures in Lestoria/assets/config/items/Weapons.txt“ ändern

Wooden Weapon Material cost adjusted.
pull/35/head
Quapsel 10 months ago
parent c7eca2b771
commit 47aa305ab9
  1. 116
      Adventures in Lestoria/assets/config/items/Weapons.txt

@ -24,41 +24,43 @@ Equipment
{
Level[1]
{
Item[0] = Green Slime Remains,10
Item[1] = Logs,2
Item[2] = Blue Slime Remains,4
Item[3] = Red Slime Remains,3
Item[4] = Flower Petals,1
Item[0] = Logs,2
Gold = 50
Gold = 5
}
Level[2]
{
Item[0] = Green Slime Remains,10
Item[1] = Logs,4
Item[0] = Logs,6
Item[1] = Green Slime Remains,3
Item[2] = Flower Petals,3
Gold = 75
Gold = 20
}
Level[3]
{
Item[0] = Green Slime Remains,20
Item[1] = Logs,5
Item[0] = Logs,8
Item[1] = High-Quality Logs,1
Item[2] = Blue Slime Remains,7
Gold = 100
Gold = 50
}
Level[4]
{
Item[0] = Green Slime Remains,20
Item[1] = Logs,10
Item[0] = Logs,4
Item[1] = High-Quality Logs,7
Item[2] = Red Slime Remains,5
Item[3] = Yellow Slime Remains,1
Gold = 125
Gold = 75
}
Level[5]
{
Item[0] = Green Slime Remains,30
Item[1] = High-Quality Logs,1
Item[0] = Logs,3
Item[1] = High-Quality Logs,12
Item[2] = Bear Claw,1
Item[3] = Yellow Slime Remains,2
Gold = 150
Gold = 90
}
Level[6]
{
@ -127,34 +129,43 @@ Equipment
{
Level[1]
{
Item[0] = Green Slime Remains,1
Gold = 1
Item[0] = Logs,2
Gold = 5
}
Level[2]
{
Item[0] = Green Slime Remains,1
Gold = 1
Item[0] = Logs,6
Item[1] = Green Slime Remains,3
Item[2] = Flower Petals,3
Gold = 20
}
Level[3]
{
Item[0] = Green Slime Remains,1
Gold = 1
Item[0] = Logs,8
Item[1] = High-Quality Logs,1
Item[2] = Blue Slime Remains,7
Gold = 50
}
Level[4]
{
Item[0] = Green Slime Remains,1
Gold = 1
Item[0] = Logs,4
Item[1] = High-Quality Logs,7
Item[2] = Red Slime Remains,5
Item[3] = Yellow Slime Remains,1
Gold = 75
}
Level[5]
{
Item[0] = Green Slime Remains,30
Item[1] = High-Quality Logs,1
Item[0] = Logs,3
Item[1] = High-Quality Logs,12
Item[2] = Bear Claw,1
Item[3] = Yellow Slime Remains,2
Gold = 150
Gold = 90
}
Level[6]
{
@ -212,34 +223,43 @@ Equipment
{
Level[1]
{
Item[0] = Green Slime Remains,1
Gold = 1
Item[0] = Logs,2
Gold = 5
}
Level[2]
{
Item[0] = Green Slime Remains,1
Gold = 1
Item[0] = Logs,6
Item[1] = Green Slime Remains,3
Item[2] = Flower Petals,3
Gold = 20
}
Level[3]
{
Item[0] = Green Slime Remains,1
Gold = 1
Item[0] = Logs,8
Item[1] = High-Quality Logs,1
Item[2] = Blue Slime Remains,7
Gold = 50
}
Level[4]
{
Item[0] = Green Slime Remains,1
Gold = 1
Item[0] = Logs,4
Item[1] = High-Quality Logs,7
Item[2] = Red Slime Remains,5
Item[3] = Yellow Slime Remains,1
Gold = 75
}
Level[5]
{
Item[0] = Green Slime Remains,30
Item[1] = High-Quality Logs,1
Item[0] = Logs,3
Item[1] = High-Quality Logs,12
Item[2] = Bear Claw,1
Item[3] = Yellow Slime Remains,2
Gold = 150
Gold = 90
}
Level[6]
{

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