Commit Graph

3 Commits (83afbb2720428e4c1078a1f653ab6d09c6b46e2a)

Author SHA1 Message Date
sigonasr2, Sig, Sigo 790a1f7181 Fix Issue #32 for emscripten/linux builds 11 months ago
sigonasr2 705bb9b9fb Added quotes for linux build script. Automatically create metadata file if missing when hitting Load Game 11 months ago
sigonasr2 296ea1f2e6 Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes. 11 months ago
sigonasr2 5c73ed6cd3 Fix Linux build and implementations with new systems and C++20 features 11 months ago
sigonasr2 cd1f272a07 Fix up build to be compliant with GCC compiler. Fixed lowercase character filenames to match actual character names in-game. 12 months ago
sigonasr2, Sig, Sigo 11742b61f9 Populate animation data into map 1 year ago
sigonasr2, Sig, Sigo 293938dc3f Update SigScript 1 year ago
Nic0Nic0Nii a1a35fabd0 Emscripten build seems to refuse 1 year ago
sigonasr2 dd78b8f56d Linux build requires C++20 standard and GL compile flag 1 year ago
Nic0Nic0Nii 8d117c42e3 Class quick test swapping reimplemented. 1 year ago
sigonasr2, Sig, Sigo c75a01a1ad Finish entire class refactor. Class swapping needs to be reimplemented. Fixed shadow color from white to black 1 year ago
sigonasr2, Sig, Sigo 1f69848049 Prep player class structure refactor. Add default destructors to all parent classes. 1 year ago
Nic0Nic0Nii 21760fbbbc Add in sig build script and fix integer rounding for green slime and future enemies that have a non-integer scale 1 year ago