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3a3d405272
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Implemented lingering effect item script capabilities. Added Molotov item and item graphic. Added burning sound effect. Release Build 11755.
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2024-10-18 16:33:13 -05:00 |
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868a089666
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Separate ThrowingProjectiles from PoisonBottle class to create generic throwable item bullets. Added throwable projectile item script. Made Bomb item functional. Release Build 11748.
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2024-10-18 00:16:55 -05:00 |
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598b3b66c7
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Add new chapter 3 consumables to item database and placeholder icons.
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2024-10-16 14:39:08 -05:00 |
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422c6f02cc
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Update Chapter 3 maps and entries to be playable. Added Chapter 3 stage and boss music. Pirate Captain base AI completed, mounted parrot AI added. Release Build 11657.
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2024-10-08 20:12:31 -05:00 |
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5f63f23635
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Add missing item icons (placeholders). Add mounted parrot to Pirate Captain. Release Build 11649.
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2024-09-29 15:00:00 -05:00 |
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Quapsel
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888cea1581
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„Adventures in Lestoria/assets/config/items/ItemDatabase.txt“ ändern
Chapter 3 Monster + Area Items added. (Consumables still missing)
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2024-09-26 10:50:56 -05:00 |
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83afbb2720
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Fix Stone Heart's item description, comma was treated as separate value. Make item descriptions be read in as full strings instead of as the first index in a OLC Datafile. Minor grammar edits to item descriptions. Add missing Upper Zone to II-V. Release Build 10191.
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2024-07-19 22:59:21 -05:00 |
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Quapsel
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7e5457a36d
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„Adventures in Lestoria/assets/config/items/ItemDatabase.txt“ ändern
Description for the item "Stone" changed to hint that its actually some kind of mineral.
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2024-07-07 05:30:55 -05:00 |
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Quapsel
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2c8cd8e685
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„Adventures in Lestoria/assets/config/items/ItemDatabase.txt“ ändern
Items for Stage loot added in Item Database.
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2024-07-07 04:03:38 -05:00 |
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1c9641be0c
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Add in missing placeholder item images. Finish collision checking for shockwave attack. Release Build 9715.
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2024-06-20 22:27:47 -05:00 |
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Quapsel
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f511bc8900
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„Adventures in Lestoria/assets/config/items/ItemDatabase.txt“ ändern
Chapter 2 Consumables added.
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2024-06-20 20:50:03 -05:00 |
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9f88460c0e
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Add RepeatingSoundEffect class to allow easy creation and handling of looping sound effects ingame. Add rock breaking, rock toss cast, pillar rise, dig sound effects. Fix typo on Hawk Feather item description key name. Placeholder item icons added. Add sound effects to Stone Elemental's attacks. Release Build 9656.
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2024-06-18 11:38:03 -05:00 |
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Quapsel
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2e10ad85fe
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„Adventures in Lestoria/assets/config/items/ItemDatabase.txt“ ändern
Descriptions added.
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2024-06-17 20:07:22 -05:00 |
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Quapsel
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86bbd378ca
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„Adventures in Lestoria/assets/config/items/ItemDatabase.txt“ ändern
Chapter 2 Monster Drops added.
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2024-06-17 20:02:55 -05:00 |
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962ee84da9
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Changed Bandages item description to include casting info.
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2024-03-31 20:15:17 -05:00 |
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64a52d6910
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Prep Time Trial system structure. Release Build 8492.
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2024-03-27 19:08:38 -05:00 |
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a803531a4d
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Mouse auto aim mode no longer occurs if a mouse button is held down but the mouse hasn't moved for 2 or more seconds. Fix bug with background sound not respecting BGM volume during fade-in / fade-out. Fix non-combat sound effects not playing while on the title screen. Combine unused foresty stems for now. Add in follow-directions for defensive abilities when using controller or keyboard inputs as well as an inversion direction flag. These are desirable for the retreat types since aiming defensives towards the target is not what the player prefers. Limited pathfinding frequency for monsters and wizard pathfinding ability. Fixed bug with shared pointer being passed into two separate inventories, causing double item duplication everytime a stackable item was added to the player's inventory. Release Build 7795.
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2024-02-28 23:09:55 -06:00 |
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78bc4585aa
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Implemented Death menu. Release Build 7668.
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2024-02-27 17:48:41 -06:00 |
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d6a44c149d
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Wolves changed to Windhounds.
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2024-01-22 01:48:22 -06:00 |
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0643393b9c
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Added Sound effect configuration and implementation.
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2024-01-08 05:26:20 -06:00 |
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296ea1f2e6
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Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes.
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2024-01-04 05:21:56 -06:00 |
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