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282f918d1d
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Emscripten compatibility fixes.
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2024-03-29 21:04:55 -05:00 |
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dfff1762f3
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Include Weapon Upgrade/Equipment related Achievements. Release Build 8548.
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2024-03-29 10:47:49 -05:00 |
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2f8dee095f
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Add Shoulder2 button hack to get the other controller button scroll up/down pair to appear in input helpers. Release Build 8351.
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2024-03-25 02:36:39 -05:00 |
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25654fc0da
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Update to PGE v2.25.
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2024-03-11 19:59:42 -05:00 |
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d4d83a1e44
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Lock icons implemented in equip menu. When a piece of gear is already equipped, prevent equip sounds/re-equipping of the same exact piece. Release Build 8105.
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2024-03-10 16:28:56 -05:00 |
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13854574c9
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Close consumables selection window automatically once a loadout item has been selected. Release Build 8038.
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2024-03-08 16:59:19 -06:00 |
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588e184764
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Add in hp and atk growth rate displays on level ups. Make increase and decrease buttons disable when the appropriate sell/buy amounts have been reached. Sell inventory count now shows up in the selling window. Add Lock/Unlock input helper display on merchant accessory sell window. Fix missing collision tile in 1-1. Release Build 7992. Patch Version 0.5.
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2024-03-07 04:16:20 -06:00 |
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72f4693cfc
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Fix health display on equipment menu to show max health instead of current health. Fix health values being reduced due to temporary unequips when hovering over items. Release Build 7887.
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2024-03-03 19:01:53 -06:00 |
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5992adbc5f
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Fix player starting with no items if they first load another file and then return to the main menu to begin another character. Fix player stats not being reset proper when loading another file and then returning to the main menu and beginning another character. Fix potential infinite XP bar gain loop. Added Return to Map option on level completion screen. Equip Stat labels now show live stats (changes on application of buffs, etc.). Release Build 7886. Patch version 0.4.4.
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2024-03-03 18:41:40 -06:00 |
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ee215b132c
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Fix Menu crash for tab switching on blacksmith (inactive scrolled menu items were unfocused and unselectable). Added sound effect for toggling button icon sets. Fix Key DrawInput functions to respect new extended icon types. Bosses now respect boundaries of boss arenas. Release Build 7474.
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2024-02-20 23:43:58 -06:00 |
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63f7062841
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Add unequip hotkey to character equipment menu. Implemented mouse inputs displaying on input helper when mouse navigation is used. Release Build 7465.
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2024-02-20 22:56:54 -06:00 |
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66b0648a59
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Moved settings related to the game itself into its own settings save file. Emscripten build also saves a separate system settings file in indexeddb. Added checks to prevent menu sounds from playing when the menu is not currently open, but adjusted in a different location in the game. Implemented different button icon sets and a setting to toggle between them. Removed the double button display (caused more confusion and took up more room). Fixed a bug with iterating through navigation groups when a button was removed/disabled from the list. Removed iconscaling dependency based on MenuIconButton sizes.
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2024-02-20 03:47:12 -06:00 |
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a39a841166
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Fixed issues with one input bleeding into multiple inputs. Removed old redundant system where we can specify a menu to navigate to. Implemented controller compatibility for UserID menu. Release Build 7326.
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2024-02-18 18:46:45 -06:00 |
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783428dfa1
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Added full controller compatibility for the character menu window. Release Build 7187.
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2024-02-14 05:15:27 -06:00 |
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29005e366c
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Stat labels no longer cause funny newline wrapping. Release Build 7170.
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2024-02-14 03:42:17 -06:00 |
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48ba282fa5
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Implemented equipment menu navigation (partially).
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2024-02-13 06:43:29 -06:00 |
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fd9fdc0924
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Added partial keyboard functionality to character equip menu. Fix bugs with scrolling reset system. Release Build 7162.
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2024-02-12 02:03:27 -06:00 |
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8afd66632a
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Added XP bar animations and steady increasing progress bar. Added level up animation text on stage completion screen. Refactor enable and disable functions for menu components. Differentiated between disabling due to being outside the window, and manual enable/disabling of components. Fix infinite loop bug with components outside of a scrollable window component not being iterated over. Fix bug with hovering over non-navigational components causing the default component for a menu to be selected while in mouse navigation mode. Release Build 7095.
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2024-02-11 18:31:30 -06:00 |
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22b1557c05
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Added wrapping menu macro functionality. Implemented controller compatibility for level complete window. Added right alignment for menu labels. Added ProgressBar component. Added XP-related functions for callbacks to other components in-game. Fix giant normalized vector issue with Wolf AI script. Release Build 7041.
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2024-02-10 18:56:22 -06:00 |
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f5bcd4f869
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Resized renders to fit class info window. Class info window controller compatibility added. Release Build 6961.
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2024-02-10 03:20:33 -06:00 |
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2b7ebb32cc
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Visual Novel character sizing now scales based on image size instead.
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2024-01-30 23:47:29 -06:00 |
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Nic0Nic0Nii
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8149db260b
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Update copyright 2024 for FreeType. Equipment can now have an initial crafting cost. RowItemDisplays will have a craftable and upgradeable tag.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2024-01-30 14:48:49 +00:00 |
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965d0afdb1
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Incorporate dynamic pointer cast fix
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2024-01-16 21:03:46 +00:00 |
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e669968bc3
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[BUG] Current build does not properly start and has two stub functions MenuComponent.cpp lines 214 and 224
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2024-01-16 00:53:29 -06:00 |
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c0ae0697b7
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Move to smart pointers for menu component system.
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2024-01-16 00:20:30 -06:00 |
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8a1d8868c9
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All sound effects now accept positions as well for surround sound effects during combat.
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2024-01-09 05:44:37 -06:00 |
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c7ea530484
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Update Overworld Map with new stage plates. Updated stages with spawn zones and end zones. Cleaned up sound effects with extra noise. Updated some sound effects with more appropriate ones. Added sound effects for many events.
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2024-01-08 07:42:44 -06:00 |
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296ea1f2e6
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Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes.
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2024-01-04 05:21:56 -06:00 |
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