Quapsel
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8229813624
|
small world map changes.
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11 months ago |
Nic0Nic0Nii
|
4f6d9b09e3
|
Add Settings menu and an Unlocck All button
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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11 months ago |
sigonasr2
|
e3a3328882
|
Add knockback amount to bear strategy, allowing for configuration.
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11 months ago |
sigonasr2
|
e7760bcf97
|
Wisp Hitbox Radius added as an adjustable second boss script property. Release build 6381.
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11 months ago |
sigonasr2
|
fed07eddd6
|
Fix boss text display for longer names. Add in GameEvent handling class. Finish second boss AI. Release build 6380.
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11 months ago |
Nic0Nic0Nii
|
5a16f7757b
|
Implement indexeddb storage for emscripten version. Double running speed of bear charge attack
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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11 months ago |
Quapsel
|
4f226357be
|
Boss Stage Border + 2nd grass color for End_Of_Map Tileset
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11 months ago |
Quapsel
|
617b7e72d6
|
„Adventures in Lestoria/assets/config/levels.txt“ ändern
Stage Loot added
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11 months ago |
sigonasr2
|
5ed991ec88
|
Boss Phase 3 completed.
|
11 months ago |
sigonasr2
|
9f5bb212f8
|
Added tile environment color manipulation.
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11 months ago |
sigonasr2
|
7705a64624
|
Fix bullet patterns, add transition sound effect. Fix bug involving accidental multi-hit bullets.
|
11 months ago |
sigonasr2
|
4d3b3b4930
|
Phase 1 and 2 implemented.
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11 months ago |
sigonasr2
|
bc702788cf
|
Bosses no longer have tile collision. Tweaked general pathfinding rules for run towards script.
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11 months ago |
sigonasr2
|
7a557fe5fc
|
Add overlay sprite feature, extra animations for second boss.
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11 months ago |
Nic0Nic0Nii
|
7b0c83824d
|
Implement min/max quantity rolling for stage loot configuration
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
11 months ago |
Quapsel
|
3f0bfb6919
|
„Adventures in Lestoria/assets/config/items/ItemSets.txt“ ändern
4-Piece Leather Set Bonus changed from HP-Recovery to HP6-Recovery.
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11 months ago |
Quapsel
|
f737492222
|
„Adventures in Lestoria/assets/config/classes/Warrior.txt“ ändern
Warrior buffs:
Battlecry mana cost 40 -> 35
Ground Slam Range: 300 -> 350
|
11 months ago |
Quapsel
|
b87c90c592
|
1_8 2nd half of Border added.
|
11 months ago |
Quapsel
|
4e175948ab
|
1_7 & 1_8 Border added.
|
11 months ago |
sigonasr2
|
934019e84e
|
Add dynamic color and incrementing/decrementing counters for health/mana.
|
11 months ago |
Nic0Nic0Nii
|
aabc9e4cc5
|
Phase 1&2 prepping.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
11 months ago |
Quapsel
|
dfb210f7d3
|
1_5 & 1_6 Border added
|
11 months ago |
Quapsel
|
85e8958ebf
|
„Adventures in Lestoria/assets/config/items/Equipment.txt“ ändern
Base Craft Materials for Leather Equipment added
|
11 months ago |
Nic0Nic0Nii
|
1490b2b9f9
|
Fix cmake for emscripten, do not include discord files. Add in second boss config preparations
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
11 months ago |
sigonasr2
|
b8da4fbbbe
|
Fixed missing operator= for the InputEngageGroup class. Add scaling damage number size based on relative damage multiplier. Release build 6264.
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11 months ago |
sigonasr2
|
553baa5945
|
Changed reflection code to slightly account for rotations.
|
11 months ago |
sigonasr2
|
c021c531f7
|
Added stage loot to levels configuration, and implemented stage loot upon level completion.
|
11 months ago |
sigonasr2
|
8a1689cb07
|
Added visited connection point alerts to stage plates. Removed save on window close (Deciding that saving the game at smart locations when the game is in a known good state is a better idea). Player XP config fixed.
|
11 months ago |
sigonasr2
|
6907b35e16
|
Imported new EXP formula.
|
11 months ago |
sigonasr2
|
d6a44c149d
|
Wolves changed to Windhounds.
|
11 months ago |
sigonasr2
|
7c87766bc5
|
Update release build to version 6216.
|
11 months ago |
sigonasr2
|
0e4dbfd9f7
|
Add in arrow indicators for accessible locations on the overworld stage map. Move saving of the game to overworld map state change event.
|
11 months ago |
Quapsel
|
ee5831422d
|
„Adventures in Lestoria/assets/config/items/Equipment.txt“ ändern
Material Cost for Leather Set Upgrades added.
|
11 months ago |
Quapsel
|
47aa305ab9
|
„Adventures in Lestoria/assets/config/items/Weapons.txt“ ändern
Wooden Weapon Material cost adjusted.
|
11 months ago |
sigonasr2
|
64422e4a24
|
Auto-aim implemented for controller/keyboard gameplay.
|
11 months ago |
Quapsel
|
f8ea2f8db1
|
„Adventures in Lestoria/assets/config/Monsters.txt“ ändern
Exp Values adjusted. Slime King Hp increase.
|
11 months ago |
sigonasr2
|
7cd3600f42
|
Added directional connection points and gamepad/keyboard navigation to overworld map. Set 1_4 to not be an infinite map.
|
11 months ago |
sigonasr2
|
9dc2a0a4c2
|
Add in input helper text when navigating using keyboard/gamepads. Fix scrollwheel navigation for ScrollingWindowComponent referencing the wrong variable to add to (after the targeted scroll destination change).
|
11 months ago |
Quapsel
|
f363b4b38e
|
1_4 Border added
|
11 months ago |
Quapsel
|
77493be6fa
|
added missing Border in 1_2
|
11 months ago |
Quapsel
|
70323f6013
|
Fixed Problems with Tree overlapping on 1_2 & 1_3
|
11 months ago |
sigonasr2
|
a97bc7b2f0
|
Add HUD input display button images.
|
11 months ago |
sigonasr2
|
df10dc43a8
|
Auto targeting a component when navigating/selecting in a ScrollableWindowComponent using gamepad/keyboard controls. Added analog stick navigation to load file menu.
|
11 months ago |
Nic0Nic0Nii
|
df08aa9936
|
Add in analog stick control handling. Add interface configuration file.
|
11 months ago |
sigonasr2
|
aec9646d40
|
When switching from mouse to keyboard navigation, the first input is ignored such that it will reveal where the cursor currently is at. Updated to Release Build 6020.
|
11 months ago |
Quapsel
|
f8a9bd1e27
|
Map Border 1_2 & 1_3 added.
|
11 months ago |
sigonasr2
|
a5abe82594
|
Move spawn debug report code to after all initialization.
|
11 months ago |
sigonasr2
|
59c77add6b
|
Update 'Adventures in Lestoria/assets/config/configuration.txt'
|
11 months ago |
Quapsel
|
812791de8a
|
„Adventures in Lestoria/assets/config/Monsters.txt“ ändern
Changed dropp rate to 30% for most materials (exception: Frog Skin & Bear Blood)
|
11 months ago |
sigonasr2
|
8512ccf51a
|
Added wrapping up and down functionality for load game window. Fix bug allowing the player to enter no name for a save file name, resulting in file load parsing failing completely. Remove back button in class selection window.
|
11 months ago |