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c36f783fc9
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Tidied up monster drawing functions with portable lambdas to get rid of some copy-pasted code, making draw manipulation simpler. Implement Curse of Death ability. Release Build 10391.
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2024-07-28 20:48:09 -05:00 |
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19f3483b44
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Add sound effects for Witch auto attack, Curse of Pain, Throw Poison, and Curse of Death abilities. Release Build 10390.
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2024-07-28 20:21:52 -05:00 |
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864b491c46
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Adjust all spaces to tabs for consistent whitespace formatting on source files. Implement Throw Poison Ability. Added general Color Mod Buff so coloring targets a certain color based on applied buff is simpler. Release Build 10389.
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2024-07-28 07:06:11 -05:00 |
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21579b7bdf
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Add cat transform sprite. Added Witch Transform ability parameters. Implemented Transform ability. Fix Trapper Mark unit test since lock on target delays were added. Release Build 10354.
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2024-07-27 09:10:40 -05:00 |
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98208fb3e0
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Refactored monster list to use shared pointers instead of unique pointers. Converted all raw monster pointers that needed to store monster data to use weak pointers instead in case a monster gets despawned while owning object is still alive. Implemented Witch's auto attack, added turn_towards_direction function for homing ability. Fixed player reflections being drawn without additive blending. Added 30s cooldown to Trapper's Explosive trap ability. Release Build 10345.
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2024-07-26 03:09:55 -05:00 |
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ee50d810bd
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Add new ability icons for new classes. Release Build 10068.
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2024-07-16 12:30:02 -05:00 |
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ad1dafa0b4
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Fix wind speed to check for bullet collisions via microsteps like regular bullets do. Fix bug with danger area color for second chapter boss' shockwave attack not matching config color. Add in new spell descriptions and config variables for the new classes. Release Build 10044.
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2024-07-15 16:52:02 -05:00 |
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4c72e2f3b4
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Incorporate new class graphics (Sans Thief). Unlock new class buttons in character selection window. Release Build 9911.
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2024-07-07 00:34:13 -05:00 |
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296ea1f2e6
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Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes.
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2024-01-04 05:21:56 -06:00 |
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