Commit Graph

112 Commits (2640477f898db3432ef3d8d567b15d0b8e3a726d)

Author SHA1 Message Date
sigonasr2 5589740f03 Fix up new stages, configure stage plates, add bonus boss stage, add levels to configuration files. Change Class selection window to include an online character checkbox to toggle between online and offline saving. Fix online/offline file IDs that were incorrectly loading due to no callbacks for async file retrieval. 10 months ago
Quapsel a06131e6f4 didnt press save button before last commit. not sure what this commit includes. 10 months ago
Quapsel 5af864899e Bonus stage prior to Bear boss added 10 months ago
Quapsel ce76d120ed Ring of the Bear added to Ursule loot table 10 months ago
sigonasr2 15990152c7 Added character name input to class selection window, removed "file save name" dialog from main menu navigation. Fixed scaling for button labels with different values than 1. Moved ScrollableWindowComponent's scrollbar to be lined up with the actual scrollbar arrows. Removed text entry mode from blocking controller / gamepad inputs. 10 months ago
sigonasr2 9163eecd4a Add in a run towards phase after a certain number of stomps for second boss. 10 months ago
Nic0Nic0Nii 1046557ac0 Update sprites for second boss, add config parameters for new behavior. 10 months ago
Quapsel c2e5e9aba7 Bear Boss Wisp spawn delay increased. phase 2: 1.6 -> 2.0 phasephase 4: 1.51 -> 1.9 10 months ago
Quapsel 8229813624 small world map changes. 10 months ago
Nic0Nic0Nii 4f6d9b09e3 Add Settings menu and an Unlocck All button 10 months ago
sigonasr2 e3a3328882 Add knockback amount to bear strategy, allowing for configuration. 10 months ago
sigonasr2 e7760bcf97 Wisp Hitbox Radius added as an adjustable second boss script property. Release build 6381. 10 months ago
sigonasr2 fed07eddd6 Fix boss text display for longer names. Add in GameEvent handling class. Finish second boss AI. Release build 6380. 10 months ago
Nic0Nic0Nii 5a16f7757b Implement indexeddb storage for emscripten version. Double running speed of bear charge attack 10 months ago
Quapsel 4f226357be Boss Stage Border + 2nd grass color for End_Of_Map Tileset 10 months ago
Quapsel 617b7e72d6 „Adventures in Lestoria/assets/config/levels.txt“ ändern 10 months ago
sigonasr2 5ed991ec88 Boss Phase 3 completed. 10 months ago
sigonasr2 9f5bb212f8 Added tile environment color manipulation. 10 months ago
sigonasr2 7705a64624 Fix bullet patterns, add transition sound effect. Fix bug involving accidental multi-hit bullets. 10 months ago
sigonasr2 4d3b3b4930 Phase 1 and 2 implemented. 10 months ago
sigonasr2 bc702788cf Bosses no longer have tile collision. Tweaked general pathfinding rules for run towards script. 10 months ago
sigonasr2 7a557fe5fc Add overlay sprite feature, extra animations for second boss. 10 months ago
Nic0Nic0Nii 7b0c83824d Implement min/max quantity rolling for stage loot configuration 10 months ago
Quapsel 3f0bfb6919 „Adventures in Lestoria/assets/config/items/ItemSets.txt“ ändern 10 months ago
Quapsel f737492222 „Adventures in Lestoria/assets/config/classes/Warrior.txt“ ändern 10 months ago
Quapsel b87c90c592 1_8 2nd half of Border added. 10 months ago
Quapsel 4e175948ab 1_7 & 1_8 Border added. 10 months ago
sigonasr2 934019e84e Add dynamic color and incrementing/decrementing counters for health/mana. 10 months ago
Nic0Nic0Nii aabc9e4cc5 Phase 1&2 prepping. 10 months ago
Quapsel dfb210f7d3 1_5 & 1_6 Border added 10 months ago
Quapsel 85e8958ebf „Adventures in Lestoria/assets/config/items/Equipment.txt“ ändern 10 months ago
Nic0Nic0Nii 1490b2b9f9 Fix cmake for emscripten, do not include discord files. Add in second boss config preparations 10 months ago
sigonasr2 b8da4fbbbe Fixed missing operator= for the InputEngageGroup class. Add scaling damage number size based on relative damage multiplier. Release build 6264. 10 months ago
sigonasr2 553baa5945 Changed reflection code to slightly account for rotations. 10 months ago
sigonasr2 c021c531f7 Added stage loot to levels configuration, and implemented stage loot upon level completion. 10 months ago
sigonasr2 8a1689cb07 Added visited connection point alerts to stage plates. Removed save on window close (Deciding that saving the game at smart locations when the game is in a known good state is a better idea). Player XP config fixed. 10 months ago
sigonasr2 6907b35e16 Imported new EXP formula. 10 months ago
sigonasr2 d6a44c149d Wolves changed to Windhounds. 10 months ago
sigonasr2 7c87766bc5 Update release build to version 6216. 10 months ago
sigonasr2 0e4dbfd9f7 Add in arrow indicators for accessible locations on the overworld stage map. Move saving of the game to overworld map state change event. 10 months ago
Quapsel ee5831422d „Adventures in Lestoria/assets/config/items/Equipment.txt“ ändern 10 months ago
Quapsel 47aa305ab9 „Adventures in Lestoria/assets/config/items/Weapons.txt“ ändern 10 months ago
sigonasr2 64422e4a24 Auto-aim implemented for controller/keyboard gameplay. 10 months ago
Quapsel f8ea2f8db1 „Adventures in Lestoria/assets/config/Monsters.txt“ ändern 10 months ago
sigonasr2 7cd3600f42 Added directional connection points and gamepad/keyboard navigation to overworld map. Set 1_4 to not be an infinite map. 10 months ago
sigonasr2 9dc2a0a4c2 Add in input helper text when navigating using keyboard/gamepads. Fix scrollwheel navigation for ScrollingWindowComponent referencing the wrong variable to add to (after the targeted scroll destination change). 10 months ago
Quapsel f363b4b38e 1_4 Border added 10 months ago
Quapsel 77493be6fa added missing Border in 1_2 10 months ago
Quapsel 70323f6013 Fixed Problems with Tree overlapping on 1_2 & 1_3 10 months ago
sigonasr2 a97bc7b2f0 Add HUD input display button images. 10 months ago