Commit Graph

10 Commits (19dcf0fad0a63b2901d3b2c672c6c3bf2fe8e229)

Author SHA1 Message Date
sigonasr2 81bfbfb860 Add map setup and monster templates for Octopus fight. 4 weeks ago
sigonasr2 3684e0f211 Implemented Crab AI. Release Build 11683. 2 months ago
sigonasr2 90d9bc86b1 Add in templates, strategies, and setup for Chapter 3 monsters. Fix tile collisions on Chapter 3 tiles. Release Build 11595. 3 months ago
sigonasr2 182e492991 Added Training Dummies to camp. Release Build 11085. 3 months ago
sigonasr2 b06199efe0 Setup second chapter boss spawn group, template, and map. Fix issues with being able to click stage plates that were hidden behind the menu or off-screen. Fix crash when item drops spawn in a certain position. Release Build 9585. 6 months ago
sigonasr2 440cc89c7b Update No XP/Drop Hawk labels in Tiled Editor. Added spawn controllers, setup multi-tiered spawns. Fixed collision radius bugs. Added Chapter 2 Bonus Boss and Major Hawks Tiled Templates. Fix Stone Elemental Casting circle radius. Release Build 9378. 7 months ago
sigonasr2 6b64d6aaad Adjust all monster tilesets and presets with new sprites. 7 months ago
sigonasr2 96a8ba56c8 Update Dagger Goblin template to use a distinct icon in maps. Change all monster tileset paths from maps/Monsters to maps/ (game requires all tilesets placed in there). Added slash behaviors for dagger-wielding goblins. Release Build 9037. 7 months ago
sigonasr2 05439de383 Add back in 2-1 and missing level entry and world map entry for 2-1 access. Added placeholder sprites and spawn templates for all chapter 2 enemies. 8 months ago
sigonasr2 1d1c12004e Updated all maps to utilize monster template system. 8 months ago