454 Commits

Author SHA1 Message Date
16e0fe4042 Added character portrait displays and discussion-context coloring. 2023-11-28 19:45:10 -06:00
b437202e13 Background fading transition added. 2023-11-28 19:27:23 -06:00
88bafaec3f Text navigation for visual novel added. 2023-11-28 19:12:31 -06:00
a7f13e0077 Implemented unlocking of areas via clearing stages. Game fade in/out for state transitions. Asset loading for visual novel assets. Visual Novel command execution code implemented. Visual Novel basic rendering and input handling enabled. 2023-11-28 18:29:06 -06:00
3601e8b83a Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/Crawler 2023-11-28 15:51:19 -06:00
67bc955f83 Corrected missing header dependencies in safemap. Story file parser implementation and command data storage works proper. 2023-11-28 15:51:17 -06:00
Quapsel
6e100b88bd 1_3 & 1_4 Layout done + Preset tiles placed. 2023-11-28 07:56:15 +01:00
90d465fd7b Written the basic outlines for the story visual novel file management, the file parser, and the visual novel class commands. Untested parser initialization code implemented. Added some assets. 2023-11-27 23:33:45 -06:00
e4fae723c9 Fix up warnings (mostly loss of data cast warnings). When an ability gets interrupted, the key is required to be depressed before another cast attempt can be made. Added collision layer tiles to a few tiles in 1-1 due to ability to walk out-of-bounds. 2023-11-27 02:38:12 -06:00
cfd5586d63 Remove stray #pragma once lines, update PGE emscripten build so it handles mouse scrolling proper. Add emscripten run script. Build 3146. 2023-11-27 00:01:19 -06:00
3f9543d93b Added more indicators for healing, mana, and interruption. 2023-11-26 18:16:40 -06:00
3605aa818d Display item loadout HUD information while playing. Fix item drops bugging out at lower frame rates. 2023-11-26 15:51:13 -06:00
633c9355bc Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/Crawler 2023-11-26 14:47:10 -06:00
45c6d22ee0 Corrected amount values drawn from inventory amt function and GetItemCount() functions. Added ability for Loadout items to be used on the field. Treated as abilities, and setup keybinds. 2023-11-26 14:46:24 -06:00
Quapsel
e9da6b4bf6 Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/Crawler 2023-11-26 19:41:47 +01:00
Quapsel
0f6257c66f missing directions for Chapter 1 Tilepresets completed. 2023-11-26 19:41:09 +01:00
933fc16cce Add in item drop overlays to HUD. 2023-11-26 12:17:35 -06:00
88b8f17edb Added square skill overlay icons, item drop magnet speed massively increased for the lazy players, and added a draw square pie cooldown function. 2023-11-23 19:59:19 -06:00
a3ac1243d7 Item Drops implemented on monster kills. 2023-11-22 15:49:41 -06:00
e7f60c01d3 Fix suction/player pull-in effect for item drops. 2023-11-22 15:16:28 -06:00
403690747d Setup Item Drop rendering/physics. Handle items landing on the ground. Config file options related to item drops added. Added a spawning item function. 2023-11-22 14:30:15 -06:00
a29df8b954 Monster Drop Data reading from configuration implemented. 2023-11-22 01:12:09 -06:00
b61f9ddf96 Setup monster drop config data and monster drop data structure. 2023-11-21 22:03:48 -06:00
11e2aa0fad PopupMenuLabels respect parent menu's position. 2023-11-21 21:35:21 -06:00
195cc31a7b Corrected bug for removing sub-component items that were not selectable (and thus, were never added to button navigation lists) 2023-11-21 21:23:48 -06:00
a139072d68 Corrected bugs with removing items from the incorrect main inventory. 2023-11-21 20:12:36 -06:00
22d1a6d834 Corrected RemoveItem function to handle monster loot and stage loot tracking. 2023-11-21 19:53:14 -06:00
7cd54e5f80 Inventory refactor completed. Individual monster loot and stage loot inventories now compatible. 2023-11-21 06:05:52 -06:00
8af7afadae Added a popup menu label class and require menu label defines for InventoryScrollableWindowComponents 2023-11-21 00:50:28 -06:00
3ff558d44e Added pragma regions to all license comment fields in files and collapsed them. 2023-11-20 23:25:36 -06:00
1745911eb5 Add Inventory Clear functions. Prep Monster Loot and Stage Loot inventory types. 2023-11-20 22:56:35 -06:00
6c16405908 Finish level complete layout. 2023-11-20 20:40:14 -06:00
7fe19c6510 Level completed menu should be in its own state to prevent the game from continuing to run in the background. 2023-11-20 17:03:35 -06:00
5652741ec0 Added level complete window upon completing a stage. 2023-11-19 15:57:18 -06:00
5b28478596 Inactive/Active ring status based on being in/out of combat. 2023-11-19 13:40:01 -06:00
eeb24934a3 Added an end zone ring graphic. 2023-11-16 20:41:59 -06:00
ce3be8b05d Map names now stored based on stage plate names provided. Made unlock conditions based on their actual unlock conditions and not the names of the plates. 2023-11-16 19:24:02 -06:00
008f6a28f6 Added map tests and map type properties to all maps. 2023-11-16 18:54:52 -06:00
bf84196cb0 Remove manually maintained switch statement in favor of defining what labels get modified on mouse-over for item buttons 2023-11-16 17:36:36 -06:00
68c02adde6 Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/Crawler 2023-11-16 17:15:14 -06:00
c05f76cdfd Fix a bug with loadout item slots not being properly handled when items are selected while they're blank. 2023-11-16 17:15:13 -06:00
c29f50da0d Replace sealed keyword with final (C++11 standard)
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2023-11-15 07:53:55 -06:00
f427928ca6 Implemented Loadout selection item buttons, corrected inventory window missing category variables, corrected loadout item selection logic, updated inventory window layout. 2023-11-14 23:20:13 -06:00
0c9a341e89 Include templates with OLC-3 license at the top of source files. Build 2815. 2023-11-14 19:29:43 -06:00
98006d8001 Add in commercial assets placeholder folder 2023-11-14 18:14:46 -06:00
2bf45dacef It's 2023 btw 2023-11-14 18:12:54 -06:00
dd531d1fd7 Apply OLC-3 License to all source files. 2023-11-14 18:11:32 -06:00
e92b35bc94 Updated all map files to use commercial assets folder for images. 2023-11-14 18:04:00 -06:00
603fd18fb0 Commercial assets folder added. gitignore updated to not include the folder. 2023-11-14 16:58:09 -06:00
69d599ee03 Remove unnecessary items from maps folder. Removed purchased assets from HEAD. 2023-11-14 16:52:16 -06:00