MenuItemItemButton*loadoutItem1=NEWMenuItemItemButton(ITEM_LOADOUT,{{64,96},{48,48}},game->GetLoadoutItem(0),INVENTORY,[](MenuFuncDatadata){Menu::menus.at(INVENTORY)->I(A::LOADOUT_SLOT)=0;returntrue;},ITEM_LOADOUT,"Item Name Label","Item Description");
MenuItemItemButton*loadoutItem2=NEWMenuItemItemButton(ITEM_LOADOUT,{{itemLoadoutWindowWidth/2-24,96},{48,48}},game->GetLoadoutItem(1),INVENTORY,[](MenuFuncDatadata){Menu::menus.at(INVENTORY)->I(A::LOADOUT_SLOT)=1;returntrue;},ITEM_LOADOUT,"Item Name Label","Item Description");
MenuItemItemButton*loadoutItem3=NEWMenuItemItemButton(ITEM_LOADOUT,{{itemLoadoutWindowWidth-48-64,96},{48,48}},game->GetLoadoutItem(2),INVENTORY,[](MenuFuncDatadata){Menu::menus.at(INVENTORY)->I(A::LOADOUT_SLOT)=2;returntrue;},ITEM_LOADOUT,"Item Name Label","Item Description");