sigonasr2, Sig, Sigo
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790a1f7181
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Fix Issue #32 for emscripten/linux builds
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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11 months ago |
sigonasr2
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705bb9b9fb
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Added quotes for linux build script. Automatically create metadata file if missing when hitting Load Game
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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11 months ago |
sigonasr2
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296ea1f2e6
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Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes.
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11 months ago |
sigonasr2
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5c73ed6cd3
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Fix Linux build and implementations with new systems and C++20 features
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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11 months ago |
sigonasr2
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cd1f272a07
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Fix up build to be compliant with GCC compiler. Fixed lowercase character filenames to match actual character names in-game.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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12 months ago |
sigonasr2, Sig, Sigo
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11742b61f9
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Populate animation data into map
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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1 year ago |
sigonasr2, Sig, Sigo
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293938dc3f
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Update SigScript
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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1 year ago |
Nic0Nic0Nii
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a1a35fabd0
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Emscripten build seems to refuse
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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1 year ago |
sigonasr2
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dd78b8f56d
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Linux build requires C++20 standard and GL compile flag
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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1 year ago |
Nic0Nic0Nii
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8d117c42e3
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Class quick test swapping reimplemented.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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1 year ago |
sigonasr2, Sig, Sigo
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c75a01a1ad
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Finish entire class refactor. Class swapping needs to be reimplemented. Fixed shadow color from white to black
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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1 year ago |
sigonasr2, Sig, Sigo
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1f69848049
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Prep player class structure refactor. Add default destructors to all parent classes.
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1 year ago |
Nic0Nic0Nii
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21760fbbbc
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Add in sig build script and fix integer rounding for green slime and future enemies that have a non-integer scale
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |