Commit Graph

964 Commits (0df14cf1e4615ce8cae309d5fdb50dba0b4f3dc3)
 

Author SHA1 Message Date
sigonasr2 cb09825455 Added money display to inventory GUI. Corrected inventory amounts displaying incorrectly in inventory menus (references to other items fixed). Added MenuIconButton appearance flags to disable outlines/backgrounds 12 months ago
sigonasr2 f1aa872717 Add player money functions. Implement Merchant transaction functions. Add Function Priming classes. 12 months ago
sigonasr2 2b3c1ea1b4 Added Merchant config files and parsing of config files to merchant structure. 12 months ago
sigonasr2 f3bfa81198 Created additional item icons for Item Database. Added Traveling Merchant config lists 12 months ago
sigonasr2 57377823c5 Fixed menu label updates for row item displays. Added a row scrollable inventory window component. Made InventoryScrollableWindowComponent more modular with a couple overrideable functions. 12 months ago
sigonasr2 e656dc95b2 Add an update icon call to SetItem for MenuItemItemComponent 12 months ago
sigonasr2 46926be340 Fix scrollbar boundary not updating upon switching to new menus. Fix bug with positions from keyboard/button maps not using original positions in scrollable components. 12 months ago
sigonasr2 3251053364 Added row item display button components. 12 months ago
sigonasr2 ac0f5c42aa Hover functionality moved out to MenuComponent so any component can utilize them. 12 months ago
sigonasr2 025a89788e Fix border display drawing for menus. Fix scrollable window components that went outside to use proper scrolling offsets. Fix issue with same-frame clicking and releasing causing a different button to be selected. 12 months ago
sigonasr2 92c093c589 Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/Crawler 12 months ago
sigonasr2 e6808dfef2 Generate mock-up map textures when commerical assets are not found. 12 months ago
Quapsel 7269326178 1_5 created 12 months ago
sigonasr2 38729877b8 Fix up all menu components to integrate with new view port system. 12 months ago
sigonasr2 44fcbc80cd Fixed up menu components to not rely on old parent positions. 12 months ago
sigonasr2 7a46f79f2b Fix Perspective correction on ViewPort PGEX. Implement windowing system and remove sprite reliance from all menu components. 12 months ago
sigonasr2 4bab1397dc Fix ViewPort PGEX. Added Draw String functions from PGE to ViewPort. 12 months ago
sigonasr2 c11417d8a0 Add transparent overlay feedback when an ability/item ability key is held down. Item icon scale/quantity text scale now scales with the item icon box size. 12 months ago
sigonasr2 e4c777f60a Fixed item quantities being gone from decal versions of MenuItemItemButton components. 12 months ago
sigonasr2 5abc789bcd Added hover button functionality to MenuItemButton component and to InventorySrollableWindowComponent item buttons created via that component. Implemented inventory screen. 12 months ago
sigonasr2 e4f63a3550 Change implementation of scrollable inventory component displays, make tabs on inventory window functional. 12 months ago
sigonasr2 469bea4c5e Inventory display window tabs are implemented, inventory component is displayed. Ranger Backstep cancels casts. Casts are forced to be channeled for 0.2 seconds before walking can cancel them, 12 months ago
sigonasr2 737463c695 Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/Crawler 12 months ago
sigonasr2 e744112206 GUI template/macro usage refactor. 12 months ago
sigonasr2 cd1f272a07 Fix up build to be compliant with GCC compiler. Fixed lowercase character filenames to match actual character names in-game. 12 months ago
sigonasr2 a1caeff702 Compact / non compact versions of item description display strings. Move menu labels around and added equip-specific and item display-specific menu labels. Fix bug with DrawShadowString/DrawShadowStringProp rendering HTML codes. 12 months ago
sigonasr2 5a6080b98f Implement equip generated item descriptions. 12 months ago
sigonasr2 4ac42fbd7e Implemented menucomponent depth property. Fixed equipment menu labels interacting with hover events. 12 months ago
sigonasr2 dc6ecf40c2 Set bonuses implemented in equip stats. 12 months ago
sigonasr2 13104bae66 Back button in character stats window, moved elements slightly upwards for better positioning. 12 months ago
sigonasr2 ae2d1719c8 Add a BeforeUpdate event for components to handle mouse out events (specifically for equip item slots showing stat differences.) Corrects a bug with stat differences not refreshing on mouse out. 12 months ago
sigonasr2 4ab88b3014 Implement reset code (#FFFFFF) 12 months ago
sigonasr2 df1d9771aa Implemented hex color font coloring. 12 months ago
sigonasr2 88a239cd91 Equip Window is now functional. 12 months ago
sigonasr2 54677e9263 Incorporated stat differences to equip menu display. 12 months ago
sigonasr2 5eec1a21c5 Refactored stat system such that equip stats can be obtained easily, while base stats are hidden away to prevent accidental usage. 12 months ago
sigonasr2 808cc32418 Implemented color code text in PGE. 12 months ago
sigonasr2 e615831ded Equipment window shows equip stat changes on mouseover. 12 months ago
sigonasr2 30287c91d2 Use structured bindings for map k,v pairs. Place counters for for range iterator loops locally inside their scopes. 12 months ago
sigonasr2 6d4f024d3c Parse Item sets from config. Fix constness of item set getter, and change AddSetBonus function to be statically used instead, makes more sense. 12 months ago
sigonasr2 0b912e199a Fix Equipment file comments to be on newlines. Parse item stat values based on provided stat values in config instead of hard-coding. 12 months ago
sigonasr2 ece5454c96 Modify Equipment config and add in Item Sets config to comply with engine design and future 12 months ago
sigonasr2 2cf48c53f9 Parse enhancement stats of equipment items. 12 months ago
sigonasr2 694a82701e Create new equipment images, read/parse equipment config file 1 year ago
sigonasr2 b51d6f571a Refactored window removing components for scrollable components. 1 year ago
sigonasr2 a659bf7924 Character Info Window layouts setup 1 year ago
sigonasr2 298b0c4ca7 Implemented equipping of items, reading of slot types from item database, and prepared set items and stats structures. 1 year ago
sigonasr2 b97c63f7b0 Implement basic structures for Items, Item Sets, and Equipment. 1 year ago
sigonasr2 47d7c02bb6 Correct the parsing of comma-separated descriptions for class previews. Move Wizard Render slightly to the right. 1 year ago
sigonasr2 d5055b2f2b Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/Crawler 1 year ago