Stage plate for hub area renamed properly. TODO now updated.

pull/35/head
sigonasr2 1 year ago
parent 30a79cc307
commit b7cd3caab6
  1. 13
      Adventures in Lestoria/TODO.txt
  2. 2
      Adventures in Lestoria/assets/Campaigns/World_Map.tmx

@ -1,14 +1,5 @@
January 1st
===========
The Hub / NPC Interactions
- Hub will have an NPC to bring you to the Stage select Map / World Map
- Hub will have additional NPCs for all the Additional Chapter specific Unlocks
- There will be traveling merchants that sell consumables or over priced Materials from Monster dropps.
What get offered will change around at random after every stage
- Blacksmith (Craft/Enhance Equipment)
- Consumable Crafter
Settings Menu
- Any settings should be saved to the save file!
- Volume Controls
@ -26,16 +17,14 @@ Settings Menu
- If you leave a stage, the stage complete window still shows up, showing only the loot you obtained that session.
- No equip sounds for weapons?
- Large numbers when dealing normal damage?
- When setting loadout items while loading the game it should highlight the correct item in the consumables inventory as well.
- Upgrade! / Craftable Labels for items in the blacksmith.
- Clamp bosses in boss arenas.
January 31st
============
When a boss dies, an exit ring should spawn at the death location.
Story proofreading/correcting/storyboarding
- Loading Screen
- Title Screen setpieces

@ -601,7 +601,7 @@
<property name="Unlock Condition" propertytype="Level" value="CAMPAIGN_1_2"/>
</properties>
</object>
<object id="8" name="Base" type="StagePlate" x="416" y="416" width="20" height="24">
<object id="8" name="Hub Area" type="StagePlate" x="416" y="416" width="20" height="24">
<properties>
<property name="Map" propertytype="Level" value="HUB"/>
<property name="Type" propertytype="StageType" value="HUB"/>

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