Changed Bandages item description to include casting info.
This commit is contained in:
parent
b089ea9ed5
commit
962ee84da9
@ -21,4 +21,10 @@ Pressing movement keys that negate each other shouldn't cause a walking animatio
|
||||
|
||||
============================================
|
||||
Consider a "killed by player" / "marked by player" flag for monsters to determine if a player gets credit for a monster kill (for achievements)
|
||||
Make another actions config file for the main build (The app # is different)
|
||||
Make another actions config file for the main build (The app # is different)
|
||||
|
||||
Review other games and see what the screen does when the player takes damage. Vignette effect
|
||||
|
||||
Look at green slime remains count for crafting.
|
||||
|
||||
Textured ground tiles
|
@ -102,7 +102,7 @@ ItemDatabase
|
||||
Bandages
|
||||
{
|
||||
ItemScript = RestoreDuringCast
|
||||
Description = Restores 30% health points over 6 seconds. The effect can be interrupted.
|
||||
Description = Restores 30% health points casting for 6 seconds. The effect can be interrupted.
|
||||
HP % Restore = 5%,0.9,6
|
||||
Cast Time = 6.0
|
||||
Cooldown Time = 5.0
|
||||
|
Loading…
x
Reference in New Issue
Block a user