The open source repository for the action RPG game in development by Sig Productions titled 'Adventures in Lestoria'!
https://forums.lestoria.net
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
30 lines
1.6 KiB
30 lines
1.6 KiB
Time Trial Idea
|
|
|
|
Upon completing a stage for the first time, the player is shown the completion time and a record time.
|
|
On first clears, the player will always obtain a new record. Make it apparent to the player they obtained a new record.
|
|
|
|
The overworld map will show a new section that says "Completion Time" for any previous completed stages.
|
|
Upon the second time entering a stage, the game will spawn a timer that the player can run into to begin a time trial-like mode.
|
|
During the Time Trial mode the player can defeat monsters to freeze the timer by 1 second per mob killed.
|
|
|
|
Upon completion of a stage in time trial mode if the player beat their previous time (which they likely will) the record will update.
|
|
For each class and stage combination there will be a "dev time"
|
|
|
|
Settings menu doesn't scroll back up properly while the scrollbar does?
|
|
Merchant descriptions have no newlines.
|
|
Amount to sell shows total of that accessory you have instead of 1/1.
|
|
Bosses can get stuck outside the arena?
|
|
Traveling merchants of different colors/looks.
|
|
Steel Weapons appear in the demo for Chapter 2.
|
|
Update display counters on the overworld map.
|
|
Pressing movement keys that negate each other shouldn't cause a walking animation to occur.
|
|
|
|
============================================
|
|
Consider a "killed by player" / "marked by player" flag for monsters to determine if a player gets credit for a monster kill (for achievements)
|
|
Make another actions config file for the main build (The app # is different)
|
|
|
|
Review other games and see what the screen does when the player takes damage. Vignette effect
|
|
|
|
Look at green slime remains count for crafting.
|
|
|
|
Textured ground tiles |