PGE update for emscripten comand.

pull/28/head
sigonasr2 1 year ago
parent 2f95e71114
commit 86da919577
  1. 3
      Crawler/olcPixelGameEngine.h

@ -123,8 +123,7 @@ This means you can run your application in teh browser, great for distributing
and submission in to jams and things! It's a bit new at the moment. and submission in to jams and things! It's a bit new at the moment.
em++ -std=c++17 -O2 -s ALLOW_MEMORY_GROWTH=1 -s MAX_WEBGL_VERSION=2 -s MIN_WEBGL_VERSION=2 -s USE_LIBPNG=1 ./YourSource.cpp -o pge.html em++ -std=c++17 -O2 -s ALLOW_MEMORY_GROWTH=1 -s MAX_WEBGL_VERSION=2 -s MIN_WEBGL_VERSION=2 -s USE_LIBPNG=1 ./YourSource.cpp -o pge.html
em++ -std=c++17 -O2 -s ALLOW_MEMORY_GROWTH=1 -s MAX_WEBGL_VERSION=2 -s MIN_WEBGL_VERSION=2 -s USE_LIBPNG=1 $(Get-ChildItem *.cpp) -o em++ -std=c++17 -O2 -s ALLOW_MEMORY_GROWTH=1 -s MAX_WEBGL_VERSION=2 -s MIN_WEBGL_VERSION=2 -s USE_LIBPNG=1 $(Get-ChildItem *.cpp) -o pge.html --preload-file assets
pge.html --preload-file assets
Using stb_image.h Using stb_image.h

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