diff --git a/Crawler/olcPixelGameEngine.h b/Crawler/olcPixelGameEngine.h index db6db708..43fb9460 100644 --- a/Crawler/olcPixelGameEngine.h +++ b/Crawler/olcPixelGameEngine.h @@ -123,8 +123,7 @@ This means you can run your application in teh browser, great for distributing and submission in to jams and things! It's a bit new at the moment. em++ -std=c++17 -O2 -s ALLOW_MEMORY_GROWTH=1 -s MAX_WEBGL_VERSION=2 -s MIN_WEBGL_VERSION=2 -s USE_LIBPNG=1 ./YourSource.cpp -o pge.html -em++ -std=c++17 -O2 -s ALLOW_MEMORY_GROWTH=1 -s MAX_WEBGL_VERSION=2 -s MIN_WEBGL_VERSION=2 -s USE_LIBPNG=1 $(Get-ChildItem *.cpp) -o -pge.html --preload-file assets +em++ -std=c++17 -O2 -s ALLOW_MEMORY_GROWTH=1 -s MAX_WEBGL_VERSION=2 -s MIN_WEBGL_VERSION=2 -s USE_LIBPNG=1 $(Get-ChildItem *.cpp) -o pge.html --preload-file assets Using stb_image.h