Minimap chunk revealing and updating is now stored in user save files. Fix minimap map alignment to match the tile size of the map (The camp has a different base tile size). Release Build 8825.
utils::datafile::Write(saveFile,"save_file_path"_S+std::format("save.{:04}",saveFileID));//Once the hash has been computed and added, save the file a second time.
utils::datafile::Write(saveFile,"save_file_path"_S+std::format("save.{:04}",saveFileID));//Once the hash has been computed and added, save the file a second time.
#pragma endregion
//WARNING! DO NOT WRITE ANY CODE BELOW HERE!!!!! THE HASH HAS ALREADY BEEN WRITTEN.
//FILES BECOME CORRUPTED IF THE SAVE FILE IS MODIFIED FROM HERE ONWARDS.
//NOTE: We are shadowing code from InputKeyboardWindow! If at some point the retrival method for getting input displays changes, we likely will be changing the code here as well!
//NOTE: We are shadowing code from InputKeyboardWindow! If at some point the retrival method for getting input displays changes, we likely will be changing the code here as well!