Include code to analyze monster spawns

pull/35/head
sigonasr2 10 months ago
parent 812791de8a
commit 3ba7d0519b
  1. 38
      Adventures in Lestoria/AdventuresInLestoria.cpp

@ -78,6 +78,7 @@ All rights reserved.
INCLUDE_EMITTER_LIST INCLUDE_EMITTER_LIST
INCLUDE_ITEM_CATEGORIES INCLUDE_ITEM_CATEGORIES
INCLUDE_BACKDROP_DATA INCLUDE_BACKDROP_DATA
INCLUDE_MONSTER_DATA
bool _DEBUG_MAP_LOAD_INFO = false; bool _DEBUG_MAP_LOAD_INFO = false;
//360x240 //360x240
@ -2321,6 +2322,43 @@ void AiL::InitializeLevels(){
backdrop.Load("backdrop_directory"_S+DATA["Backdrops"][key].GetString(),nullptr,false,false); backdrop.Load("backdrop_directory"_S+DATA["Backdrops"][key].GetString(),nullptr,false,false);
} }
if("display_spawn_report"_I){
for(auto&[map,data]:MAP_DATA){
std::map<std::string,long>monsterCounts;
for(auto&[key,value]:MAP_DATA[map].SpawnerData){
SpawnerTag&spawnData=MAP_DATA[map].SpawnerData[key];
vf2d spawnerRadius=vf2d{spawnData.ObjectData.GetFloat("width"),spawnData.ObjectData.GetFloat("height")}/2;
for(XMLTag&monster:spawnData.monsters){
std::string monsterName=monster.GetString("value");
monsterCounts[monsterName]++;
}
}
std::cout<<"Spawns Report for "<<map<<":"<<std::endl;
for(auto&[monster,count]:monsterCounts){
std::cout<<"\t"<<count<<"x "<<monster<<std::endl;
}
std::map<ItemInfo*,long>totalDrops;
std::cout<<"Monte Carlo Test: 1 million tries:"<<std::endl;
for(int i=0;i<1000000;i++){
//Try to kill every single monster and see what drops.
for(auto&[monster,count]:monsterCounts){
Monster m=Monster{{0,0},MONSTER_DATA[monster]};
for(int j=0;j<count;j++){
auto drops=m.SpawnDrops();
for(auto&[itemInfo,count]:drops){
totalDrops[itemInfo]+=count;
}
}
}
}
std::cout<<"Average: "<<std::endl;
for(auto&[itemInfo,count]:totalDrops){
std::cout<<"\t"<<itemInfo->Name()<<" x"<<(count/1000000l);
}
}
}
Test::RunMapTests(); Test::RunMapTests();
} }

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