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@ -299,7 +299,7 @@ AnimationState Monster::GetDeathAnimationName(){ |
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return AnimationState::GREEN_SLIME_DIE; |
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return AnimationState::GREEN_SLIME_DIE; |
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} |
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} |
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case SLIME_BLUE:{ |
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case SLIME_BLUE:{ |
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return AnimationState::BLUE_SLIME_DIE; |
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return AnimationState::BLUE_SLIME_DIE;
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} |
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} |
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case SLIME_RED:{ |
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case SLIME_RED:{ |
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return AnimationState::RED_SLIME_DIE; |
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return AnimationState::RED_SLIME_DIE; |
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