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Inputs
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{
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Menu Input Names = Confirm, Back, Function 1, Function 2, Menu, Up, Right, Down, Left
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Gameplay Input Names = Basic Attack, Defensive, Ability 1, Ability 2, Ability 3, Ability 4, Item 1, Item 2, Item 3, Toggle Minimap
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KEY_CONFIRM = Confirm
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KEY_ATTACK = Basic Attack
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KEY_LEFT=Left
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KEY_RIGHT=Right
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KEY_UP=Up
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KEY_DOWN=Down
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KEY_MENU=Menu
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KEY_BACK=Back
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KEY_FACELEFT=Function 2
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KEY_FACEUP=Function 1
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Player::KEY_ABILITY1=Ability 1
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Player::KEY_ABILITY2=Ability 2
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Player::KEY_ABILITY3=Ability 3
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Player::KEY_ABILITY4=Ability 4
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Player::KEY_DEFENSIVE=Defensive
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Player::KEY_ITEM1=Item 1
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Player::KEY_ITEM2=Item 2
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Player::KEY_ITEM3=Item 3
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KEY_TOGGLE_MAP=Toggle Minimap
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}
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