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ItemConfiguration
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{
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Item Database = ItemDatabase.txt
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Item Scripts = ItemScript.txt
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Item Categories = ItemCategory.txt
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Equipment = Equipment.txt
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Weapons = Weapons.txt
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Accessories = Accessories.txt
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}
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Item
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{
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# Amount of time to wait before an item can be used again (Global).
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Item Cooldown Time = 5.0
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# The maximum enhancement level of equipment.
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Item Max Enhancement Level = 10
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# The name of the currency in the game.
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Currency Name = Gold
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}
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ItemDrop
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{
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# Item drops horizontal random speed range
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Item Drop Horizontal Speed = -30,30
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# Item drops vertical random speed range
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Item Drop Vertical Speed = -15,15
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# Item drop suction range
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Item Drop Suction Range = 360
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# Item drop suction strength
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Item Drop Suction Strength = 8000
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# Item drop initial rise speed
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Item Drop Initial Rise Speed = 10
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# Item drop gravity
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Item Drop Gravity = -9.8
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# Item drop scale
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Item Drop Scale = 0.4
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}
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ItemOverlay
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{
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# Amount of time the item overlay display remains on-screen.
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Item Overlay Time = 5.0
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# How fast the item overlay display moves into the screen (from the left edge).
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Item Overlay Speed = 200
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}
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