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Javidx9 7 years ago committed by GitHub
parent e0210147de
commit 2abc159923
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  1. 33
      olcConsoleGameEngine.h

@ -90,8 +90,7 @@ http://www.twitch.tv/javidx9
#ifndef UNICODE #ifndef UNICODE
#error Please enable UNICODE for your compiler! VS: Project Properties -> General -> \ #error Please enable UNICODE for your compiler! VS: Project Properties -> General -> \
Character Set -> Use Unicode. In Code::Blocks, include 'UNICODE' and '_UNICODE' as \ Character Set -> Use Unicode. Thanks! - Javidx9
pre-processor directives. Thanks! - Javidx9
#endif #endif
#include <iostream> #include <iostream>
@ -105,6 +104,7 @@ using namespace std;
#include <windows.h> #include <windows.h>
enum COLOUR enum COLOUR
{ {
FG_BLACK = 0x0000, FG_BLACK = 0x0000,
@ -500,6 +500,28 @@ public:
} }
} }
void DrawCircle(int xc, int yc, int r, wchar_t c = 0x2588, short col = 0x000F)
{
int x = 0;
int y = r;
int p = 3 - 2 * r;
if (!r) return;
while (y >= x) // only formulate 1/8 of circle
{
Draw(xc - x, yc - y, c, col);//upper left left
Draw(xc - y, yc - x, c, col);//upper upper left
Draw(xc + y, yc - x, c, col);//upper upper right
Draw(xc + x, yc - y, c, col);//upper right right
Draw(xc - x, yc + y, c, col);//lower left left
Draw(xc - y, yc + x, c, col);//lower lower left
Draw(xc + y, yc + x, c, col);//lower lower right
Draw(xc + x, yc + y, c, col);//lower right right
if (p < 0) p += 4 * x++ + 6;
else p += 4 * (x++ - y--) + 10;
}
}
void DrawSprite(int x, int y, olcSprite *sprite) void DrawSprite(int x, int y, olcSprite *sprite)
{ {
if (sprite == nullptr) if (sprite == nullptr)
@ -752,6 +774,13 @@ protected:
int m_mousePosX; int m_mousePosX;
int m_mousePosY; int m_mousePosY;
public:
sKeyState GetKey(int nKeyID)
{
return m_keys[nKeyID];
}
protected: protected:
int Error(const wchar_t *msg) int Error(const wchar_t *msg)

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