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12 lines
746 B
12 lines
746 B
# Custom Cutscenes
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**Note: This only works in the Rabi-Ribi v1.8e beta (which includes support for the map editor)**
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In-game events start cutscenes. Cutscenes each have their own cutscene ID.
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The cutscene IDs can be seen above the block of text representing the cutscene.
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To find out which cutscene is triggered by an event, refer to the file `Rabi-Ribi\localize\event\story_en.rbrb`. (Open it in a text editor)
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The files `story_emot.rbrb` and `story_text.rbrb` can be placed together with your maps to replace the original in-game cutscenes/dialogue.
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* [`story_text.rbrb`](story_text.md) contains the dialogue text used in the cutscene
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* [`story_emot.rbrb`](story_emot.md) contains other cutscene information like characters / emotions etc.
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