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@ -18,6 +18,36 @@ Also, by using -debugshowevents as launch options.@You can study more things in |
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The numbers before each cutscene represents the cutscene ID. Each event in the game triggers a different cutscene ID. |
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The numbers before each cutscene represents the cutscene ID. Each event in the game triggers a different cutscene ID. |
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The `@` symbol denotes line break within the dialog box. |
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Each new line creates a new dialog box in the cutscene. |
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Each new line creates a new dialog box in the cutscene. |
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### Special Characters |
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|Character | Icon | |
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|--|--| |
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| `@` | Line break (within the same dialog box) | |
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#### Button Icons |
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|Character | Icon | |
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|--|--| |
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| `*0` | Right Arrow | |
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| `*1` | Down Arrow | |
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| `*2` | Left Arrow | |
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| `*3` | Up Arrow | |
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| `*4` | Jump | |
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| `*5` | Boost Attack | |
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| `*6` | Magic Attack | |
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| `*7` | Hammer Attack | |
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| `*8` | Change Magic Type - Left | |
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| `*9` | Change Magic Type - Right | |
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| `*;` | Item/Magic Menu | |
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| `*:` | Pause/Status Screen | |
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**Note:** The icons show up to the left of where the character is placed, as shown in the image below: |
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Text: |
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``` |
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1:*1 2:*2 3:*3 4:*4 5:*5 6:*6 7:*7 8:*8 9:*9@::*: ;:*; <:*< =:*= >:*> ?:*? At:*@ |
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``` |
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![item_icons](https://user-images.githubusercontent.com/27341392/34705385-10b621d0-f53b-11e7-962f-abcbfe4c5491.png) |
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(the image can be a little misleading. e.g. the Right arrow appears to the left of the 0:, instead of after it) |
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