From ff27903bc0cce254f66497a38459d05ec6a244e8 Mon Sep 17 00:00:00 2001 From: wcko87 Date: Tue, 9 Jan 2018 12:49:27 +0800 Subject: [PATCH] Update story_text.md --- docs/cutscenes/story_text.md | 34 ++++++++++++++++++++++++++++++++-- 1 file changed, 32 insertions(+), 2 deletions(-) diff --git a/docs/cutscenes/story_text.md b/docs/cutscenes/story_text.md index a3bde47..79cd817 100644 --- a/docs/cutscenes/story_text.md +++ b/docs/cutscenes/story_text.md @@ -18,6 +18,36 @@ Also, by using -debugshowevents as launch options.@You can study more things in The numbers before each cutscene represents the cutscene ID. Each event in the game triggers a different cutscene ID. -The `@` symbol denotes line break within the dialog box. - Each new line creates a new dialog box in the cutscene. + +### Special Characters + +|Character | Icon | +|--|--| +| `@` | Line break (within the same dialog box) | + +#### Button Icons +|Character | Icon | +|--|--| +| `*0` | Right Arrow | +| `*1` | Down Arrow | +| `*2` | Left Arrow | +| `*3` | Up Arrow | +| `*4` | Jump | +| `*5` | Boost Attack | +| `*6` | Magic Attack | +| `*7` | Hammer Attack | +| `*8` | Change Magic Type - Left | +| `*9` | Change Magic Type - Right | +| `*;` | Item/Magic Menu | +| `*:` | Pause/Status Screen | + +**Note:** The icons show up to the left of where the character is placed, as shown in the image below: + +Text: +``` +1:*1 2:*2 3:*3 4:*4 5:*5 6:*6 7:*7 8:*8 9:*9@::*: ;:*; <:*< =:*= >:*> ?:*? At:*@ +``` +![item_icons](https://user-images.githubusercontent.com/27341392/34705385-10b621d0-f53b-11e7-962f-abcbfe4c5491.png) + +(the image can be a little misleading. e.g. the Right arrow appears to the left of the 0:, instead of after it)