Update tile_events.md

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These are events that you typically place directly on tiles in order to add destructables to the map. These are events that you typically place directly on tiles in order to add destructables to the map.
**1: Wood block** - **[1] Wood block**
- Block can be destroyed by hammer attacks. - Block can be destroyed by hammer attacks.
**2: Bomb block** - **[2] Bomb block**
- Block can be destroyed by explosives. - Block can be destroyed by explosives.
**3: Bomb chain block** - **[3] Bomb chain block**
- Block can be destroyed by explosives, and will cause a chain reaction with other blocks with event 3 on them. - Block can be destroyed by explosives, and will cause a chain reaction with other blocks with event 3 on them.
- The chain reaction doesn't need to be on solid tiles, and will follow the path set. Example: - The chain reaction doesn't need to be on solid tiles, and will follow the path set. Example:
![paintdotnet_2017-09-10_01-48-03](https://user-images.githubusercontent.com/19506837/30246509-1df76ac8-95ca-11e7-8eaf-ff68adec8a48.png)
- The chain will follow all event 3 blocks despite only having two blocks to destroy along the way.
**6: Fairy block** ![paintdotnet_2017-09-10_01-48-03](https://user-images.githubusercontent.com/19506837/30246509-1df76ac8-95ca-11e7-8eaf-ff68adec8a48.png)
- Block can be destroyed by Ribbon shots. - The chain will follow all event 3 blocks despite only having two blocks to destroy along the way.
**7: Ice block** - **[6] Fairy block**
- Erina will destroy these blocks on contact if she has the Fire Orb. - Block can be destroyed by Ribbon shots.
**8: Cracked block** - **[7] Ice block**
- If Erina steps on this block, it makes a snapping sound, then disappears a short amount of time later. - Erina will destroy these blocks on contact if she has the Fire Orb.
**160: Boss gate** - **[8] Cracked block**
- This block becomes solid when boss mode is activated, and disappears afterwards. - If Erina steps on this block, it makes a snapping sound, then disappears a short amount of time later.
**197: Spikes** - **[160] Boss gate**
- Touching this event damages Erina. Damage varies based on background and difficulty level. - This block becomes solid when boss mode is activated, and disappears afterwards.
- Does not need to be on a solid tile to deal damage.
**109: Ignore spikes** - **[197] Spikes**
- Allows Erina to touch certain sides of a spike tile without taking damage. Place around spike tiles as needed. Example: - Touching this event damages Erina. Damage varies based on background and difficulty level.
![paintdotnet_2017-09-10_01-43-46](https://user-images.githubusercontent.com/19506837/30246488-82aa2c2c-95c9-11e7-9d5d-d9fcd978ac52.png) - Does not need to be on a solid tile to deal damage.
- **[109] Ignore spikes**
- Allows Erina to touch certain sides of a spike tile without taking damage. Place around spike tiles as needed. Example:
![paintdotnet_2017-09-10_01-43-46](https://user-images.githubusercontent.com/19506837/30246488-82aa2c2c-95c9-11e7-9d5d-d9fcd978ac52.png)

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