diff --git a/docs/events/tile_events.md b/docs/events/tile_events.md index 3d481cd..8fc0c65 100644 --- a/docs/events/tile_events.md +++ b/docs/events/tile_events.md @@ -2,34 +2,36 @@ These are events that you typically place directly on tiles in order to add destructables to the map. -**1: Wood block** -- Block can be destroyed by hammer attacks. +- **[1] Wood block** + - Block can be destroyed by hammer attacks. -**2: Bomb block** -- Block can be destroyed by explosives. +- **[2] Bomb block** + - Block can be destroyed by explosives. -**3: Bomb chain block** -- Block can be destroyed by explosives, and will cause a chain reaction with other blocks with event 3 on them. -- The chain reaction doesn't need to be on solid tiles, and will follow the path set. Example: -![paintdotnet_2017-09-10_01-48-03](https://user-images.githubusercontent.com/19506837/30246509-1df76ac8-95ca-11e7-8eaf-ff68adec8a48.png) -- The chain will follow all event 3 blocks despite only having two blocks to destroy along the way. +- **[3] Bomb chain block** + - Block can be destroyed by explosives, and will cause a chain reaction with other blocks with event 3 on them. + - The chain reaction doesn't need to be on solid tiles, and will follow the path set. Example: + + ![paintdotnet_2017-09-10_01-48-03](https://user-images.githubusercontent.com/19506837/30246509-1df76ac8-95ca-11e7-8eaf-ff68adec8a48.png) + - The chain will follow all event 3 blocks despite only having two blocks to destroy along the way. -**6: Fairy block** -- Block can be destroyed by Ribbon shots. +- **[6] Fairy block** + - Block can be destroyed by Ribbon shots. -**7: Ice block** -- Erina will destroy these blocks on contact if she has the Fire Orb. +- **[7] Ice block** + - Erina will destroy these blocks on contact if she has the Fire Orb. -**8: Cracked block** -- If Erina steps on this block, it makes a snapping sound, then disappears a short amount of time later. +- **[8] Cracked block** + - If Erina steps on this block, it makes a snapping sound, then disappears a short amount of time later. -**160: Boss gate** -- This block becomes solid when boss mode is activated, and disappears afterwards. +- **[160] Boss gate** + - This block becomes solid when boss mode is activated, and disappears afterwards. -**197: Spikes** -- Touching this event damages Erina. Damage varies based on background and difficulty level. -- Does not need to be on a solid tile to deal damage. +- **[197] Spikes** + - Touching this event damages Erina. Damage varies based on background and difficulty level. + - Does not need to be on a solid tile to deal damage. -**109: Ignore spikes** -- Allows Erina to touch certain sides of a spike tile without taking damage. Place around spike tiles as needed. Example: -![paintdotnet_2017-09-10_01-43-46](https://user-images.githubusercontent.com/19506837/30246488-82aa2c2c-95c9-11e7-9d5d-d9fcd978ac52.png) +- **[109] Ignore spikes** + - Allows Erina to touch certain sides of a spike tile without taking damage. Place around spike tiles as needed. Example: + + ![paintdotnet_2017-09-10_01-43-46](https://user-images.githubusercontent.com/19506837/30246488-82aa2c2c-95c9-11e7-9d5d-d9fcd978ac52.png)