Update story_emot.md
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@ -25,15 +25,15 @@ One line of emots should be created per line of dialogue in story_text.rbrb
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- Z determines distance from opposite of facing side. (0-9, `-` changes text box color without a portrait or character name)
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- Wrapping Z in `<>` causes the character to appear on the right facing left, `><` causes them to appear on the left facing right
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| ID | Character | ID | Character | ID | Character | ID | Character |
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|----|-----------|----|-----------|----|-----------|----|-----------|
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| A | Rumi | H | Saya | O | Chocolate | V | Pixie |
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| B | Rita | I | Cicini | P | Kotri | W | Lilli |
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| C | Nieve | J | Syaro | Q | Keke Bunny| X |OBJ_DRAGON3|
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| D | Nixie | K | Cocoa | R | Seana | Y | Erina |
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| E | Aruraune | L | Ashuri | S | Miriam | Z | Ribbon |
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| F | Pandora | M | Lilith | T | Miru | ] |No Character|
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| G | Irisu | N | Vanilla | U | Noah | | |
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| ID | Character | ID | Character | ID | Character | ID | Character |
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|-----|-----------|-----|-----------|-----|-----------|-----|-----------|
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| `A` | Rumi | `H` | Saya | `O` | Chocolate | `V` | Pixie |
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| `B` | Rita | `I` | Cicini | `P` | Kotri | `W` | Lilli |
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| `C` | Nieve | `J` | Syaro | `Q` | Keke Bunny| `X` |OBJ_DRAGON3|
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| `D` | Nixie | `K` | Cocoa | `R` | Seana | `Y` | Erina |
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| `E` | Aruraune | `L` | Ashuri | `S` | Miriam | `Z` | Ribbon |
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| `F` | Pandora | `M` | Lilith | `T` | Miru | `]` |No Character|
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| `G` | Irisu | `N` | Vanilla | `U` | Noah | | |
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### `!T` Select speaking character
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`[!TX]`, where X is replaced by:
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@ -47,15 +47,15 @@ One line of emots should be created per line of dialogue in story_text.rbrb
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**Note:** Emotion values usually go from 0-9. But emotion values 10 and above can also be used by following the ASCII table. `:` is 10, `;` is 11, `<` is 12 etc.
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| ID | Emotion Part |
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|----|--------------|
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| B | Eyebrow |
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| M | Mouth |
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| E | Eye |
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| R | Blush (0-4) |
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| P | Alternate form (Kotri green = 1, kotri blue = 2) |
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| I | Item (0 or 1) |
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| T | Tears (0 or 1) |
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| ID | Emotion Part |
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|-----|--------------|
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| `B` | Eyebrow |
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| `M` | Mouth |
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| `E` | Eye |
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| `R` | Blush (0-4) |
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| `P` | Alternate form (Kotri green = 1, kotri blue = 2) |
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| `I` | Item (0 or 1) |
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| `T` | Tears (0 or 1) |
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#### How to have a character speak without a portrait:
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`[!EPX:]`, where X is replaced by:
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@ -79,15 +79,15 @@ Additional Formats:
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### `~F` Replace speaking character's name:
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`[~FX]`: where X is replaced by:
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| X = ? | Name | X = ? | Name | X = ? | Name |
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| :-------- | :----------------- | :-------- | :------ | :-------- | :-------- |
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| <= 0 | \<Character name\> | 7 | GemaYue | > (14) | Luei |
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| 1 | Pixie | 8 | Saiste | ? (15) | Cross |
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| 2 | Lilli | 9 | AT2. | @ (16) | DUMP |
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| 3 | ??? | : (10) | Sirluma | A (17) | M4 |
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| 4 | Mr. Tako | ; (11) | Laluk | B (18) | IAN |
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| 5 | WAERO | < (12) | Skullo | >= C (19) | \<Blank\> |
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| 6 | Jimbow | = (13) | Yarin | | |
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| X = ? | Name | X = ? | Name | X = ? | Name |
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| :---------- | :----------------- | :---------- | :------ | :---------- | :-------- |
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| <= `0` | \<Character name\> | `7` | GemaYue | `>` (14) | Luei |
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| `1` | Pixie | `8` | Saiste | `?` (15) | Cross |
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| `2` | Lilli | `9` | AT2. | `@` (16) | DUMP |
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| `3` | ??? | `:` (10) | Sirluma | `A` (17) | M4 |
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| `4` | Mr. Tako | `;` (11) | Laluk | `B` (18) | IAN |
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| `5` | WAERO | `<` (12) | Skullo | >= `C` (19) | \<Blank\> |
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| `6` | Jimbow | `=` (13) | Yarin | | |
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### `~G` (seems to control CGs)
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`[~GX]`, where X is replaced by a number.
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@ -95,13 +95,13 @@ Additional Formats:
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### `~M` Play music during cutscene
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`[~MX]`, where X is replaced by:
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| X = ? | Music | X = ? | Music |
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| :----- | :------------------------ | :----- | :----------------- |
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| 0 | \<No change\> | 5 | Kitty Attack |
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| 1 | Melting Point / Midstream Jam | 6 | Full On Combat |
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| 2 | Get On With It | 7 | Bounce Bounce |
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| 3 | Sudden Death | 8 | Brawl Breaks |
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| 4 | Hi-Tech Duel | 9+ | Brawl Breaks Ver.2 |
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| X = ? | Music | X = ? | Music |
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| :----- | :------------------------- | :----- | :----------------- |
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| `0` | \<No change\> | `5` | Kitty Attack |
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| `1` | Melting Point / Midstream Jam | `6` | Full On Combat |
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| `2` | Get On With It | `7` | Bounce Bounce |
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| `3` | Sudden Death | `8` | Brawl Breaks |
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| `4` | Hi-Tech Duel | `9`+ | Brawl Breaks Ver.2 |
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----------------------------
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