From 1f3eaee48a49239098b16fe33703d703cad7787f Mon Sep 17 00:00:00 2001 From: wcko87 Date: Wed, 10 Jan 2018 08:02:17 +0800 Subject: [PATCH] Update story_emot.md --- docs/cutscenes/story_emot.md | 68 ++++++++++++++++++------------------ 1 file changed, 34 insertions(+), 34 deletions(-) diff --git a/docs/cutscenes/story_emot.md b/docs/cutscenes/story_emot.md index f809aa4..4c71860 100644 --- a/docs/cutscenes/story_emot.md +++ b/docs/cutscenes/story_emot.md @@ -25,15 +25,15 @@ One line of emots should be created per line of dialogue in story_text.rbrb - Z determines distance from opposite of facing side. (0-9, `-` changes text box color without a portrait or character name) - Wrapping Z in `<>` causes the character to appear on the right facing left, `><` causes them to appear on the left facing right -| ID | Character | ID | Character | ID | Character | ID | Character | -|----|-----------|----|-----------|----|-----------|----|-----------| -| A | Rumi | H | Saya | O | Chocolate | V | Pixie | -| B | Rita | I | Cicini | P | Kotri | W | Lilli | -| C | Nieve | J | Syaro | Q | Keke Bunny| X |OBJ_DRAGON3| -| D | Nixie | K | Cocoa | R | Seana | Y | Erina | -| E | Aruraune | L | Ashuri | S | Miriam | Z | Ribbon | -| F | Pandora | M | Lilith | T | Miru | ] |No Character| -| G | Irisu | N | Vanilla | U | Noah | | | +| ID | Character | ID | Character | ID | Character | ID | Character | +|-----|-----------|-----|-----------|-----|-----------|-----|-----------| +| `A` | Rumi | `H` | Saya | `O` | Chocolate | `V` | Pixie | +| `B` | Rita | `I` | Cicini | `P` | Kotri | `W` | Lilli | +| `C` | Nieve | `J` | Syaro | `Q` | Keke Bunny| `X` |OBJ_DRAGON3| +| `D` | Nixie | `K` | Cocoa | `R` | Seana | `Y` | Erina | +| `E` | Aruraune | `L` | Ashuri | `S` | Miriam | `Z` | Ribbon | +| `F` | Pandora | `M` | Lilith | `T` | Miru | `]` |No Character| +| `G` | Irisu | `N` | Vanilla | `U` | Noah | | | ### `!T` Select speaking character `[!TX]`, where X is replaced by: @@ -47,15 +47,15 @@ One line of emots should be created per line of dialogue in story_text.rbrb **Note:** Emotion values usually go from 0-9. But emotion values 10 and above can also be used by following the ASCII table. `:` is 10, `;` is 11, `<` is 12 etc. -| ID | Emotion Part | -|----|--------------| -| B | Eyebrow | -| M | Mouth | -| E | Eye | -| R | Blush (0-4) | -| P | Alternate form (Kotri green = 1, kotri blue = 2) | -| I | Item (0 or 1) | -| T | Tears (0 or 1) | +| ID | Emotion Part | +|-----|--------------| +| `B` | Eyebrow | +| `M` | Mouth | +| `E` | Eye | +| `R` | Blush (0-4) | +| `P` | Alternate form (Kotri green = 1, kotri blue = 2) | +| `I` | Item (0 or 1) | +| `T` | Tears (0 or 1) | #### How to have a character speak without a portrait: `[!EPX:]`, where X is replaced by: @@ -79,15 +79,15 @@ Additional Formats: ### `~F` Replace speaking character's name: `[~FX]`: where X is replaced by: -| X = ? | Name | X = ? | Name | X = ? | Name | -| :-------- | :----------------- | :-------- | :------ | :-------- | :-------- | -| <= 0 | \ | 7 | GemaYue | > (14) | Luei | -| 1 | Pixie | 8 | Saiste | ? (15) | Cross | -| 2 | Lilli | 9 | AT2. | @ (16) | DUMP | -| 3 | ??? | : (10) | Sirluma | A (17) | M4 | -| 4 | Mr. Tako | ; (11) | Laluk | B (18) | IAN | -| 5 | WAERO | < (12) | Skullo | >= C (19) | \ | -| 6 | Jimbow | = (13) | Yarin | | | +| X = ? | Name | X = ? | Name | X = ? | Name | +| :---------- | :----------------- | :---------- | :------ | :---------- | :-------- | +| <= `0` | \ | `7` | GemaYue | `>` (14) | Luei | +| `1` | Pixie | `8` | Saiste | `?` (15) | Cross | +| `2` | Lilli | `9` | AT2. | `@` (16) | DUMP | +| `3` | ??? | `:` (10) | Sirluma | `A` (17) | M4 | +| `4` | Mr. Tako | `;` (11) | Laluk | `B` (18) | IAN | +| `5` | WAERO | `<` (12) | Skullo | >= `C` (19) | \ | +| `6` | Jimbow | `=` (13) | Yarin | | | ### `~G` (seems to control CGs) `[~GX]`, where X is replaced by a number. @@ -95,13 +95,13 @@ Additional Formats: ### `~M` Play music during cutscene `[~MX]`, where X is replaced by: -| X = ? | Music | X = ? | Music | -| :----- | :------------------------ | :----- | :----------------- | -| 0 | \ | 5 | Kitty Attack | -| 1 | Melting Point / Midstream Jam | 6 | Full On Combat | -| 2 | Get On With It | 7 | Bounce Bounce | -| 3 | Sudden Death | 8 | Brawl Breaks | -| 4 | Hi-Tech Duel | 9+ | Brawl Breaks Ver.2 | +| X = ? | Music | X = ? | Music | +| :----- | :------------------------- | :----- | :----------------- | +| `0` | \ | `5` | Kitty Attack | +| `1` | Melting Point / Midstream Jam | `6` | Full On Combat | +| `2` | Get On With It | `7` | Bounce Bounce | +| `3` | Sudden Death | `8` | Brawl Breaks | +| `4` | Hi-Tech Duel | `9`+ | Brawl Breaks Ver.2 | ----------------------------