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				| @ -66,7 +66,7 @@ To add items, we switch to the `items` object layer. To create a new item, use t | |||||||
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| Alternatively, you can copy-paste an existing item object and simply change the name. | Alternatively, you can copy-paste an existing item object and simply change the name. | ||||||
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| ### Adding Events | ### Adding Events | ||||||
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| @ -96,7 +96,8 @@ When you first open up the map editor, you might notice a lot of numbers. | |||||||
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| These numbers belong to Object layers. There are [five object layers](https://user-images.githubusercontent.com/27341392/30008490-cf24761e-9152-11e7-94d2-955ab89621a7.png). | These numbers belong to Object layers. There are [five object layers](https://user-images.githubusercontent.com/27341392/30008490-cf24761e-9152-11e7-94d2-955ab89621a7.png). | ||||||
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| * `events`: Event Triggers. Most of the things that "happen" in game come from event tiles. | ### events | ||||||
|  | - Event Triggers. Most of the things that "happen" in game come from event tiles. | ||||||
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| Events include, but is not limited to: | Events include, but is not limited to: | ||||||
| * Cutscene Start Triggers | * Cutscene Start Triggers | ||||||
| @ -110,13 +111,17 @@ These numbers belong to Object layers. There are [five object layers](https://us | |||||||
| * Environmental lighting effects | * Environmental lighting effects | ||||||
| * etc etc etc... | * etc etc etc... | ||||||
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| * `items`: Item ids. Only items exist in this layer. | ### items | ||||||
|  | - Item ids. Only items exist in this layer. | ||||||
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| * `roombg`: The background for each room | ### roombg | ||||||
|  | - The background for each room. | ||||||
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| * `roomcolor`: The color of the minimap tile for the room | ### roomcolor | ||||||
|  | - The color of the minimap tile for the room. | ||||||
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| * `roomtype`: Determines if the room is a single room, or a vertical/horizontal/large room, for camera scrolling. | ### roomtype | ||||||
|  | - Determines if the room is a single room, or a vertical/horizontal/large room, for camera scrolling. | ||||||
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| More detailed information on these layers can be found in the [Detailed Documentation](https://github.com/wcko87/rabiribi-map-editing/tree/master/docs). | More detailed information on these layers can be found in the [Detailed Documentation](https://github.com/wcko87/rabiribi-map-editing/tree/master/docs). | ||||||
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