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50 lines
2.0 KiB
50 lines
2.0 KiB
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-- Size of pixel
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PixelWidth = 2
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PixelHeight = 2
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-- Size of display window in pixels
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ScreenWidth = 768
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ScreenHeight = 480
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--ScreenWidth = 384
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--ScreenHeight = 240
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FullScreen = false
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-- Default city parameters
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DefaultMapWidth = 64
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DefaultMapHeight = 32
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--DefaultCityFile = "assets/cities/example1.city"
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-- Textures used by various game systems
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Textures = {}
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Textures[1] = {"Grass", "assets/system/grass1.png"}
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Textures[2] = {"AllRoads", "assets/system/roads4.png"}
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Textures[3] = {"Water", "assets/system/water1.png"}
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Textures[4] = {"Clouds", "assets/system/clouds2.png"}
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Textures[5] = {"WaterSide", "assets/system/waterside1.png"}
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Textures[6] = {"Smoke", "assets/system/skidsmoke1.png"}
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-- Buildings
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Buildings = {}
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Buildings[1] = {"javidx9", "UnitBuilding_1", "assets/buildings/unit_building.obj", "",
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0.0, 0.0, 0.0, 1.0, 1.0, 1.0, 0.0, 0.0, 0.0}
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Buildings[2] = {"UDXS", "Apartments_1", "assets/buildings/udxs_building1.obj", "assets/buildings/udxs_building1.png",
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0.0, 0.0, 0.0, 1.0, 1.0, 0.5, 1.0, 1.0, 0.0}
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Vehicles = {}
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Vehicles[1] = {"JustinRM", "Sedan", "assets/vehicles/CarCrime_Sedan.obj", "assets/vehicles/CarTex_256.png",
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0.0, 0.0, 1.5708, 0.05, 0.05, 0.05, 0.0, 0.0, 0.0}
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Vehicles[2] = {"JustinRM", "SUV", "assets/vehicles/CarCrime_SUV.obj", "assets/vehicles/CarTex_256.png",
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0.0, 0.0, 0.0, 0.05, 0.05, 0.05, 0.0, 0.0, 0.0}
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Vehicles[3] = {"JustinRM", "TruckCab", "assets/vehicles/CarCrime_Truck_Cab.obj", "assets/vehicles/CarTex_256.png",
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0.0, 0.0, 0.0, 0.05, 0.05, 0.05, 0.0, 0.0, 0.0}
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Vehicles[4] = {"JustinRM", "TruckTrailer", "assets/vehicles/CarCrime_Truck_Trailer.obj", "assets/vehicles/CarTex_256.png",
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0.0, 0.0, 0.0, 0.05, 0.05, 0.05, 0.0, 0.0, 0.0}
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Vehicles[5] = {"JustinRM", "UTE", "assets/vehicles/CarCrime_Ute.obj", "assets/vehicles/CarTex_256.png",
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0.0, 0.0, 0.0, 0.05, 0.05, 0.05, 0.0, 0.0, 0.0}
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Vehicles[6] = {"JustinRM", "Wagon", "assets/vehicles/CarCrime_Wahon.obj", "assets/vehicles/CarTex_256.png",
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0.0, 0.0, 0.0, 0.05, 0.05, 0.05, 0.0, 0.0, 0.0}
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