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olcPixelGameEngine/olcPixelGameEngine.h.rej

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--- olcPixelGameEngine.h
+++ olcPixelGameEngine.h
@@ -315,6 +315,9 @@
+FillTexturedTriangle() - Software rasterizes a textured, coloured, triangle
+FillTexturedPolygon() - Hijacks DecalStructure for configuration
+olc::vf2d arguments for Sprite::Sample() functions
+ 2.22: = Fix typo on dragged file buffers for unicode builds
+ 2.23: Fixed Emscripten host sizing errors - Thanks Moros
+ Fixed v2d_generic.clamp() function
!! Apple Platforms will not see these updates immediately - Sorry, I dont have a mac to test... !!
!! Volunteers willing to help appreciated, though PRs are manually integrated with credit !!