--- olcPixelGameEngine.h +++ olcPixelGameEngine.h @@ -315,6 +315,9 @@ +FillTexturedTriangle() - Software rasterizes a textured, coloured, triangle +FillTexturedPolygon() - Hijacks DecalStructure for configuration +olc::vf2d arguments for Sprite::Sample() functions + 2.22: = Fix typo on dragged file buffers for unicode builds + 2.23: Fixed Emscripten host sizing errors - Thanks Moros + Fixed v2d_generic.clamp() function !! Apple Platforms will not see these updates immediately - Sorry, I dont have a mac to test... !! !! Volunteers willing to help appreciated, though PRs are manually integrated with credit !!