133 Commits

Author SHA1 Message Date
mediumlarry
be26f9ba45
Display vCursor.y value in the top left corner
The vCursor.x value was shown twice in the top left corner of the CAD application. Replaced it with the y value.
2020-06-04 11:38:13 +02:00
Javidx9
09080544cb
Update README.md 2020-06-01 17:04:09 +01:00
Javidx9
0755ce7628
Added Intrinsics Video 2020-05-30 22:05:36 +01:00
Javidx9
deaadfef4a
Added Mandelbrot Video 2020-05-16 21:20:49 +01:00
Javidx9
64c3ec7f27
Add files via upload 2020-05-16 21:20:05 +01:00
Javidx9
6bcd5fe7f4
Update OneLoneCoder_PGE_ProcGen_Universe.cpp 2020-05-12 17:27:14 +01:00
Javidx9
d638325430
Add files via upload 2020-05-10 12:51:44 +01:00
Javidx9
826e9d4c14
Add files via upload 2020-05-09 11:26:55 +01:00
Javidx9
ebc321c381
Updated Sound PGEX See Notes
NOTE! On Windows works for 64-bit builds - Sound PGEX overhaul is way overdue. Also fixed an incompatibility bug with PGE2.0
2020-05-05 18:02:50 +01:00
Javidx9
d702d06f34 Delete tut_tiles.png 2020-05-02 00:56:42 +01:00
Javidx9
612b05707b Delete tut_tile.png 2020-05-02 00:56:34 +01:00
Javidx9
63c3bbbb95 Delete Tutorial_04_004.png 2020-05-02 00:56:27 +01:00
Javidx9
4642be40ca Delete Tutorial_04_003.png 2020-05-02 00:56:18 +01:00
Javidx9
9a959d60d9 Delete Tutorial_04_002.png 2020-05-02 00:56:11 +01:00
Javidx9
c3336e52c1 Delete Tutorial_04_001.png 2020-05-02 00:56:02 +01:00
Javidx9
efea33c5cd Add files via upload 2020-05-02 00:55:41 +01:00
Javidx9
3bc8151f64 Add files via upload 2020-05-02 00:54:44 +01:00
Javidx9
a824fbf377 Delete olcPixelGameEngine.h 2020-04-26 17:15:50 +01:00
Javidx9
1f507afa3d Added Dungeon Warping 2020-04-25 18:30:29 +01:00
Javidx9
890afa4c37 Update LICENCE.md 2020-04-19 17:42:55 +01:00
Javidx9
8f3ff633fb V2.05 - More Decal Routines
Added DrawPartialWarpedDecal()
Added DrawPartialRotatedDecal()
v2.05
2020-04-19 17:40:58 +01:00
Javidx9
75683314a5 Fixed duplicate shape bug
Thanks "howlevergreen" from discord! A great find, and a great fix!
2020-04-19 01:26:26 +01:00
Javidx9
bff621cced Add files via upload 2020-04-18 15:34:55 +01:00
Javidx9
44f5692d2e Add files via upload 2020-04-18 12:20:30 +01:00
Javidx9
71add31fc7 Add files via upload 2020-04-17 00:28:56 +01:00
Javidx9
a049ffd33f Add files via upload 2020-04-17 00:03:28 +01:00
Javidx9
4b3b860993 Add files via upload 2020-04-16 23:34:17 +01:00
Javidx9
e49bead6b0 V2.04 - Windows FullSscreen bugfix v2.04 2020-04-16 19:04:10 +01:00
Javidx9
a483740926 V2.03 Added DrawStringDecal()
And FreeBSD flags...
v2.03
2020-04-14 15:52:40 +01:00
Javidx9
13bb251672 V2.02 Plugged a leak
Added a destructor for decal, optimised pixel construction
v2.02
2020-04-13 23:25:07 +01:00
Javidx9
3621885893 Update README.md 2020-04-13 12:29:07 +01:00
Javidx9
f91de9b4cc V2.01 - Bugfix for multifile projects v2.01 2020-04-12 18:53:03 +01:00
Javidx9
2664419f60 Added V2.00
Significant performance improvements, decals, layers and portability encapsulation
v2.00
2020-04-12 16:43:52 +01:00
Javidx9
0294d00a64 Update README.md 2020-04-05 00:05:40 +01:00
Javidx9
85d0d425da V1.24 Attempted std::filesystem fix
Also double checked Code::Blocks build. All good. Checked VS2017 with C++14 & C++17, also VS2019 with C++14 & C++17. All good.
v1.24
2020-03-14 14:01:09 +00:00
Javidx9
2ca6db0ccd Added MIDI Video 2020-03-09 20:17:54 +00:00
Javidx9
1201f569e7 Update olcPGEX_PopUpMenu.h 2020-02-11 20:33:49 +00:00
Javidx9
4750278b31 Added PopUpMenu Extension 2020-02-11 20:01:46 +00:00
Javidx9
7ea9c0a315 Added RetroMenu video 2020-02-09 20:29:30 +00:00
Javidx9
07a8e9aa5e Added Procedurally Generated Universe 2020-01-24 20:53:07 +00:00
Javidx9
ed896e9770 Update README.md 2020-01-18 15:07:53 +00:00
Javidx9
102e565825 Update README.md 2020-01-18 15:07:37 +00:00
Javidx9
1f1f00209a V1.23
Fixed linux define bug
2020-01-14 23:05:46 +00:00
Javidx9
9a7fe04f3e Version 1.22
Added guards for std::filesystem warnings
2020-01-05 13:11:31 +00:00
Javidx9
a72d296c14 Noticed GFX2D PGEX was incorrect file 2019-12-29 19:20:33 +00:00
Javidx9
9ba885222f Added SHMUP Voideo 2019-12-16 12:33:23 +00:00
OneLoneCoder
4274405d49 PixelGameEngine v1.21 "The Gigawatt"
+ Fix draw target sprite sizes
+ ResourcePack overhaul (now encrypted)
+ Complimentary Drawing methods for vector types
+ Updated Code::Blocks instructions
+ Updated GCC instructions
+ Ideally use C++17
2019-11-24 15:30:38 +00:00
javidx9
9e99ad38e7 Added Isometric Demo 2019-10-19 16:41:43 +01:00
Javidx9
47b8e66e84 Update README.md 2019-10-09 13:37:10 +01:00
Javidx9
153f076afc Update README.md 2019-10-09 13:36:06 +01:00