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@ -1,7 +1,7 @@ |
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/*
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OneLoneCoder - QuadTree v1.00 |
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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A Dynamic geom2d::rect<CTYPE>-Tree implementation to store objects in a 2D space |
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A Dynamic Quad-Tree implementation to store objects in a 2D space |
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with a fast retrieval. |
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License (OLC-3) |
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@ -62,33 +62,6 @@ constexpr size_t MAX_DEPTH = 8; |
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namespace olc::utils |
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{ |
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//struct geom2d::rect<CTYPE>
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//{
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// olc::vf2d pos;
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// olc::vf2d size;
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// geom2d::rect<CTYPE>(const olc::vf2d& p = { 0.0f, 0.0f }, const olc::vf2d& s = { 1.0f, 1.0f }) : pos(p), size(s)
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// {
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// }
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// constexpr bool contains(const olc::vf2d& p) const
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// {
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// return !(p.x < pos.x || p.y < pos.y || p.x >= (pos.x + size.x) || p.y >= (pos.y + size.y));
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// }
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// constexpr bool contains(const geom2d::rect<CTYPE>& r) const
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// {
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// return (r.pos.x >= pos.x) && (r.pos.x + r.size.x < pos.x + size.x) &&
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// (r.pos.y >= pos.y) && (r.pos.y + r.size.y < pos.y + size.y);
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// }
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// constexpr bool overlaps(const geom2d::rect<CTYPE>& r) const
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// {
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// return (pos.x < r.pos.x + r.size.x && pos.x + size.x >= r.pos.x && pos.y < r.pos.y + r.size.y && pos.y + size.y >= r.pos.y);
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// }
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//};
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template <typename T, typename CTYPE = float> |
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struct QuadTreeItemLocation |
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{ |
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