Stub for 2.21
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@ -3,7 +3,7 @@
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olcPixelGameEngine.h
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+-------------------------------------------------------------+
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| OneLoneCoder Pixel Game Engine v2.20 |
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| OneLoneCoder Pixel Game Engine v2.21 |
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| "What do you need? Pixels... Lots of Pixels..." - javidx9 |
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+-------------------------------------------------------------+
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@ -303,6 +303,7 @@
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2.20: +DrawRectDecal() - Keeps OneSketchyGuy quiet
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+GetScreenSize()
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+olc::Sprite::Size() - returns size of sprite in vector format
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2.21: Emscripten Overhaul - Thanks Moros!
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!! Apple Platforms will not see these updates immediately - Sorry, I dont have a mac to test... !!
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!! Volunteers willing to help appreciated, though PRs are manually integrated with credit !!
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@ -382,7 +383,7 @@ int main()
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#include <cstring>
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#pragma endregion
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#define PGE_VER 220
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#define PGE_VER 221
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// O------------------------------------------------------------------------------O
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// | COMPILER CONFIGURATION ODDITIES |
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