Stub for 2.21

This commit is contained in:
Javidx9 2022-10-15 23:28:40 +01:00
parent 991bccb021
commit 0790d76236

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@ -3,7 +3,7 @@
olcPixelGameEngine.h
+-------------------------------------------------------------+
| OneLoneCoder Pixel Game Engine v2.20 |
| OneLoneCoder Pixel Game Engine v2.21 |
| "What do you need? Pixels... Lots of Pixels..." - javidx9 |
+-------------------------------------------------------------+
@ -303,6 +303,7 @@
2.20: +DrawRectDecal() - Keeps OneSketchyGuy quiet
+GetScreenSize()
+olc::Sprite::Size() - returns size of sprite in vector format
2.21: Emscripten Overhaul - Thanks Moros!
!! Apple Platforms will not see these updates immediately - Sorry, I dont have a mac to test... !!
!! Volunteers willing to help appreciated, though PRs are manually integrated with credit !!
@ -382,7 +383,7 @@ int main()
#include <cstring>
#pragma endregion
#define PGE_VER 220
#define PGE_VER 221
// O------------------------------------------------------------------------------O
// | COMPILER CONFIGURATION ODDITIES |