Compile without warnings.

master
Joshua Sigona 3 years ago
parent c42cb0cbad
commit a5c2934294
  1. 29
      src/Builds.js
  2. 3
      src/TestPanel.js

@ -16,7 +16,7 @@ function Build(p) {
<br/>
<Link to={PANELPATHWBUILD?.replace(":BUILDID",build.id)}>
<div className="build">
<div className="buildID">#{build.id}</div><h2 className="buildTitle">&nbsp;{build.build_name}</h2> <div className="buildAuthor">(Created by <img className="buildAvatar"/>{build.creator})</div>
<div className="buildID">#{build.id}</div><h2 className="buildTitle">&nbsp;{build.build_name}</h2> <div className="buildAuthor">(Created by <img className="buildAvatar" alt=""/>{build.creator})</div>
<div className="buildLikes"><HandThumbsUp/>{build.likes}</div>
<br/>
<div className="buildClass"><Class GetData={GetData} name={build.class1} useIDs hideName/><sub>{buildData?.level}</sub></div>
@ -25,16 +25,16 @@ function Build(p) {
<br/>
<div className="equipPalette buildPalette">
<div className="equipPaletteSlot"><div className={"equipPaletteSlotWrapper r"+GetData("weapon",buildData.weaponBaseName,"rarity")}>
<img className="buildImage" src={DisplayIcon(GetData("weapon_existence_data",buildData.weaponExistenceID,"icon",true))}/>
<img className="buildImage" alt="" src={DisplayIcon(GetData("weapon_existence_data",buildData.weaponExistenceID,"icon",true))}/>
</div></div>
<div className="equipPaletteSlot"><div className={"equipPaletteSlotWrapper r"+GetData("armor",buildData.armor1Name,"rarity")}>
<img className="buildImage" src={DisplayIcon(GetData("armor",buildData.armor1Name,"icon"))}/>
<img className="buildImage" alt="" src={DisplayIcon(GetData("armor",buildData.armor1Name,"icon"))}/>
</div></div>
<div className="equipPaletteSlot"><div className={"equipPaletteSlotWrapper r"+GetData("armor",buildData.armor2Name,"rarity")}>
<img className="buildImage" src={DisplayIcon(GetData("armor",buildData.armor2Name,"icon"))}/>
<img className="buildImage" alt="" src={DisplayIcon(GetData("armor",buildData.armor2Name,"icon"))}/>
</div></div>
<div className="equipPaletteSlot"><div className={"equipPaletteSlotWrapper r"+GetData("armor",buildData.armor3Name,"rarity")}>
<img className="buildImage" src={DisplayIcon(GetData("armor",buildData.armor3Name,"icon"))}/>
<img className="buildImage" alt="" src={DisplayIcon(GetData("armor",buildData.armor3Name,"icon"))}/>
</div></div>
</div>
{/*JSON.stringify(build)*/}
@ -55,7 +55,8 @@ function Builds(p) {
const [filter_type,setFilterType] = useState("author")
const [page,setPage] = useState(0)
const [finished,setFinished] = useState(false)
const [totalPages,setTotalPages] = useState(0)
//const [totalPages,setTotalPages] = useState(0)
//const [pageSelector,setPageSelector] = useState(0)
useEffect(()=>{
@ -71,21 +72,7 @@ function Builds(p) {
.finally(()=>{
setFinished(true)
})
},[BACKENDURL,sort,filter_type,filter])
useEffect(()=>{
setFinished(false)
axios.get(`${BACKENDURL}/getBuilds?sort_type=${sort}${filter_type!==""?`&filter_type=${filter_type}`:""}${filter_type!==""?`&filter=${encodeURI(filter)}`:""}${page!==0?`&offset=${page}`:""}`)
.then((data)=>{
setBuilds(data.data)
})
.catch((err)=>{
})
.finally(()=>{
setFinished(true)
})
},[page])
},[BACKENDURL,sort,filter_type,filter,page])
return <>
<div className="box skillTreeBox">

@ -629,6 +629,9 @@ function deepCopySkills(skillData) {
<Helmet>
<title>{`${buildName} by ${author} - ${APP_TITLE}`}</title>
<meta property="og:title" content="If this works then this is awesome"/>
<meta property="og:description" content="If it doesn't work I hate life."/>
<meta property="og:image" content="http://projectdivar.com:3001/favicon.ico"/>
</Helmet>
<div className="main">
<div className="containerA">

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