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@ -616,10 +616,6 @@ useEffect(()=>{ |
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setBUFFS(CalculateBuffs(foodPointData)??[]) |
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},[foodPointData]) |
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useEffect(()=>{ |
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console.log(prevSkillPointData) |
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},[prevSkillPointData]) |
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//console.log(p.GetData("class",p.className,"icon"))
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function deepCopySkills(skillData) { |
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@ -693,7 +689,7 @@ function deepCopySkills(skillData) { |
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<div className="boxTitleBar"> |
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<h1>Equip</h1></div> |
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<div className="equipPalette"> |
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<div className="equipPaletteSlot"><h3>Weapons</h3><div className={"equipPaletteSlotWrapper"+rarityCheck(selectedWeapon[WEAPON_WEAPON])}><span>1</span><img alt="" className="r4" src={DisplayIcon(selectedWeapon[WEAPON_EXISTENCE_DATA]?.icon)} /></div></div> |
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<div onClick={()=>{setWeaponSelectWindowOpen(true)}} className="equipPaletteSlot"><h3>Weapons</h3><div className={"equipPaletteSlotWrapper"+rarityCheck(selectedWeapon[WEAPON_WEAPON])}><span>1</span><img alt="" className="r4" src={DisplayIcon(selectedWeapon[WEAPON_EXISTENCE_DATA]?.icon)} /></div></div> |
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<div onClick={()=>{setArmorSlotSelection(1);setArmorSelectWindowOpen(true)}} className={"equipPaletteSlot"+rarityCheck(selectedArmor1)}><h3>Armor 1</h3><div className="equipPaletteSlotWrapper"><img alt="" className="r3" src={DisplayIcon(selectedArmor1.icon)} /></div></div> |
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<div onClick={()=>{setArmorSlotSelection(2);setArmorSelectWindowOpen(true)}} className={"equipPaletteSlot"+rarityCheck(selectedArmor2)}><h3>Armor 2</h3><div className="equipPaletteSlotWrapper"><img alt="" className="r3" src={DisplayIcon(selectedArmor2.icon)} /></div></div> |
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<div onClick={()=>{setArmorSlotSelection(3);setArmorSelectWindowOpen(true)}} className={"equipPaletteSlot"+rarityCheck(selectedArmor3)}><h3>Armor 3</h3><div className="equipPaletteSlotWrapper"><img alt="" className="r3" src={DisplayIcon(selectedArmor3.icon)} /></div></div> |
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