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@ -7,7 +7,8 @@ import { SkillTree } from './skilltree/skillTree'; |
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import axios from 'axios'; |
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import axios from 'axios'; |
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import Helmet from 'react-helmet' |
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import Helmet from 'react-helmet' |
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import { useLocation,useHistory,useParams,matchPath } from 'react-router'; |
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import { useLocation,useHistory,useParams,matchPath } from 'react-router' |
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import { ArrowUpShort } from 'react-bootstrap-icons' |
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//Helper variables for Weapon selector with structure: [weapon_type,weapon,potential,potential_tooltip,weapon_existence_data]
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//Helper variables for Weapon selector with structure: [weapon_type,weapon,potential,potential_tooltip,weapon_existence_data]
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const WEAPON_WEAPONTYPE=0;const WEAPON_WEAPON=1;const WEAPON_POTENTIAL=2;const WEAPON_POTENTIAL_TOOLTIP=3;const WEAPON_EXISTENCE_DATA=4; |
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const WEAPON_WEAPONTYPE=0;const WEAPON_WEAPON=1;const WEAPON_POTENTIAL=2;const WEAPON_POTENTIAL_TOOLTIP=3;const WEAPON_EXISTENCE_DATA=4; |
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@ -288,23 +289,107 @@ function SkillTreeContainer(p){ |
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</div> |
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</div> |
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} |
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} |
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function FoodItem(p) { |
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const {description,dmg_res,editors_choice, |
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hp,hp_recovery,icon,id,name,popularity,potency, |
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pp,pp_consumption,pp_recovery,weak_point_dmg,rarity, |
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food_type} = p.item |
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const {modifyPoints} = p |
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const [points,setPoints] = useState(p.points) |
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const boosts = [ |
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{ |
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name:"Damage Resistance", |
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icon:"", |
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val:dmg_res |
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}, |
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{ |
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name:"Health", |
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icon:"", |
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val:hp |
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}, |
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{ |
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name:"Health Recovery", |
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icon:"", |
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val:hp_recovery |
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}, |
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{ |
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name:"Potency", |
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icon:"pot", |
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val:potency |
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}, |
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{ |
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name:"Damage Resistance", |
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icon:"", |
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val:dmg_res |
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}, |
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{ |
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name:"PP Boost", |
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icon:"", |
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val:pp |
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}, |
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{ |
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name:"PP Consumption Reduction", |
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icon:"", |
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val:pp_consumption |
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}, |
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{ |
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name:"PP Recovery", |
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icon:"", |
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val:pp_recovery |
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}, |
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{ |
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name:"Weak Point Damage", |
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icon:"atk", |
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val:weak_point_dmg |
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}] |
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useEffect(()=>{ |
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setPoints(p.points) |
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},[p.points]) |
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return <div className={`itemWrapper${points>0?"Active":""} r${rarity}`}> |
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<div className="itemImgWrapper"> |
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<img alt="" src={DisplayIcon(icon)} /> |
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</div> |
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<div className={`itemNameWrapper ${food_type}`}> |
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{name} |
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</div> |
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<div className="itemRarityWrapper"> </div> |
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<div className="itemPropertiesWrapper"> |
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{boosts.filter((val)=>val.val).map((val=><span key={val.name} className={val.icon}>Up</span>))} |
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</div> |
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<div className="itemControlsWrapper"> |
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<span onClick={()=>{modifyPoints(name,-1)}}>-</span> |
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<span>{points}</span> |
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<span onClick={()=>{modifyPoints(name,1)}}>+</span> |
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</div></div> |
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} |
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function FoodPopupWindow(p) { |
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function FoodPopupWindow(p) { |
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return <SelectorWindow title={"Food Menu"} modalOpen={p.foodMenuWindowOpen} setModalOpen={p.setFoodMenuWindowOpen} GetData={p.GetData}> |
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const {GetData,foodPointData,setFoodPointData} = p |
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const MAX_SELECTED=10; |
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const [FOODLIST,setFOODLIST] = useState(Object.keys(GetData("food"))) |
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const [FOODS,setFOODS] = useState(GetData("food")) |
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useEffect(()=>{ |
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setFOODLIST(Object.keys(GetData("food"))) |
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setFOODS(GetData("food")) |
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},[GetData]) |
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<div className="itemWrapperActive r1"><div className="itemImgWrapper"><img alt="" src={DisplayIcon("icons/food/aelio_meat.png")} /></div><div className="itemNameWrapper meat">XXXL Super Duper Extra Crispy Delicious Sweet Mouth-Watering Meat</div><div className="itemRarityWrapper"> </div><div className="itemPropertiesWrapper"><span className="atk">9999</span><span className="pot">Indomitable Unit</span></div><div className="itemControlsWrapper"><span>-</span><span>0</span><span>+</span></div></div> |
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function modifyPoints(foodName,add) { |
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<div className="itemWrapper r2"><div className="itemImgWrapper"><img alt="" src={DisplayIcon("icons/food/light_aelio_mushroom.png")} /></div><div className="itemNameWrapper meat">Potato 2</div><div className="itemRarityWrapper"> </div><div className="itemPropertiesWrapper"><span className="atk">9999</span><span className="pot">Indomitable Unit</span></div><div className="itemControlsWrapper"><span>-</span><span>0</span><span>+</span></div></div> |
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var temp = {...foodPointData} |
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<div className="itemWrapperActive r3"><div className="itemImgWrapper"><img alt="" src={DisplayIcon("icons/food/robust_aelio_lobster.png")} /></div><div className="itemNameWrapper meat">Dog with Claws</div><div className="itemRarityWrapper"> </div><div className="itemPropertiesWrapper"><span className="atk">9999</span><span className="pot">Indomitable Unit</span></div><div className="itemControlsWrapper"><span>-</span><span>0</span><span>+</span></div></div> |
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var total = Object.keys(foodPointData).reduce((total,food)=>foodPointData[food]+total,0) |
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<div className="itemWrapperActive r4"><div className="itemImgWrapper"><img alt="" src={DisplayIcon("icons/food/light_aelio_turban_shell.png")} /></div><div className="itemNameWrapper meat">If you put your ear to it you can hear the PSO2 lobby music</div><div className="itemRarityWrapper"> </div><div className="itemPropertiesWrapper"><span className="atk">9999</span><span className="pot">Indomitable Unit</span></div><div className="itemControlsWrapper"><span>-</span><span>0</span><span>+</span></div></div> |
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console.log(total) |
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<div className="itemWrapper r1"><div className="itemImgWrapper"><img alt="" src={DisplayIcon("icons/food/aelio_meat.png")} /></div><div className="itemNameWrapper meat">XXXL Super Duper Extra Crispy Delicious Sweet Mouth-Watering Meat</div><div className="itemRarityWrapper"> </div><div className="itemPropertiesWrapper"><span className="atk">9999</span><span className="pot">Indomitable Unit</span></div><div className="itemControlsWrapper"><span>-</span><span>0</span><span>+</span></div></div> |
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if (add+total<=10&&add+total>=0) { |
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<div className="itemWrapper r2"><div className="itemImgWrapper"><img alt="" src={DisplayIcon("icons/food/light_aelio_mushroom.png")} /></div><div className="itemNameWrapper meat">Potato 2</div><div className="itemRarityWrapper"> </div><div className="itemPropertiesWrapper"><span className="atk">9999</span><span className="pot">Indomitable Unit</span></div><div className="itemControlsWrapper"><span>-</span><span>0</span><span>+</span></div></div> |
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temp[foodName] = Math.min(Math.max((temp[foodName]??0)+add,0),MAX_SELECTED) |
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<div className="itemWrapper r3"><div className="itemImgWrapper"><img alt="" src={DisplayIcon("icons/food/robust_aelio_lobster.png")} /></div><div className="itemNameWrapper meat">Dog with Claws</div><div className="itemRarityWrapper"> </div><div className="itemPropertiesWrapper"><span className="atk">9999</span><span className="pot">Indomitable Unit</span></div><div className="itemControlsWrapper"><span>-</span><span>0</span><span>+</span></div></div> |
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setFoodPointData(temp) |
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<div className="itemWrapper r4"><div className="itemImgWrapper"><img alt="" src={DisplayIcon("icons/food/light_aelio_turban_shell.png")} /></div><div className="itemNameWrapper meat">If you put your ear to it you can hear the PSO2 lobby music</div><div className="itemRarityWrapper"> </div><div className="itemPropertiesWrapper"><span className="atk">9999</span><span className="pot">Indomitable Unit</span></div><div className="itemControlsWrapper"><span>-</span><span>0</span><span>+</span></div></div> |
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} |
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<div className="itemWrapper r1"><div className="itemImgWrapper"><img alt="" src={DisplayIcon("icons/food/aelio_meat.png")} /></div><div className="itemNameWrapper meat">XXXL Super Duper Extra Crispy Delicious Sweet Mouth-Watering Meat</div><div className="itemRarityWrapper"> </div><div className="itemPropertiesWrapper"><span className="atk">9999</span><span className="pot">Indomitable Unit</span></div><div className="itemControlsWrapper"><span>-</span><span>0</span><span>+</span></div></div> |
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} |
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<div className="itemWrapper r2"><div className="itemImgWrapper"><img alt="" src={DisplayIcon("icons/food/light_aelio_mushroom.png")} /></div><div className="itemNameWrapper meat">Potato 2</div><div className="itemRarityWrapper"> </div><div className="itemPropertiesWrapper"><span className="atk">9999</span><span className="pot">Indomitable Unit</span></div><div className="itemControlsWrapper"><span>-</span><span>0</span><span>+</span></div></div> |
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<div className="itemWrapper r3"><div className="itemImgWrapper"><img alt="" src={DisplayIcon("icons/food/robust_aelio_lobster.png")} /></div><div className="itemNameWrapper meat">Dog with Claws</div><div className="itemRarityWrapper"> </div><div className="itemPropertiesWrapper"><span className="atk">9999</span><span className="pot">Indomitable Unit</span></div><div className="itemControlsWrapper"><span>-</span><span>0</span><span>+</span></div></div> |
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<div className="itemWrapper r4"><div className="itemImgWrapper"><img alt="" src={DisplayIcon("icons/food/light_aelio_turban_shell.png")} /></div><div className="itemNameWrapper meat">If you put your ear to it you can hear the PSO2 lobby music</div><div className="itemRarityWrapper"> </div><div className="itemPropertiesWrapper"><span className="atk">9999</span><span className="pot">Indomitable Unit</span></div><div className="itemControlsWrapper"><span>-</span><span>0</span><span>+</span></div></div> |
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return <SelectorWindow title={"Food Menu"} modalOpen={p.foodMenuWindowOpen} setModalOpen={p.setFoodMenuWindowOpen} GetData={p.GetData}> |
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{FOODLIST.map((key)=><FoodItem key={key} modifyPoints={modifyPoints} points={foodPointData[key]??0} item={FOODS[key]}/>)} |
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</SelectorWindow> |
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</SelectorWindow> |
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} |
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} |
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@ -352,6 +437,8 @@ const [classNameSetter,setClassNameSetter] = useState(0) |
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const [points,setPoints] = useState([]) |
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const [points,setPoints] = useState([]) |
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const [skillPointData,setSkillPointData] = useState([]) |
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const [skillPointData,setSkillPointData] = useState([]) |
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const [foodPointData,setFoodPointData] = useState({}) |
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function SaveData() { |
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function SaveData() { |
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var saveObj = { |
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var saveObj = { |
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level:level, |
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level:level, |
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@ -868,7 +955,9 @@ useEffect(()=>{ |
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<FoodPopupWindow |
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<FoodPopupWindow |
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GetData={p.GetData} |
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GetData={p.GetData} |
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foodMenuWindowOpen={foodMenuWindowOpen} |
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foodMenuWindowOpen={foodMenuWindowOpen} |
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setFoodMenuWindowOpen={setFoodMenuWindowOpen}/> |
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setFoodMenuWindowOpen={setFoodMenuWindowOpen} |
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foodPointData={foodPointData} |
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setFoodPointData={setFoodPointData}/> |
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</> |
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</> |
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) |
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) |
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