Chain Build Power = 60 * (Power when building 100 chain with that PA + (Power of 100 Chain, C Point Blank * 1 + Point Blank * 2 + Onslaught) + (Power of S Roll * 3))
÷ (Frame Count when building 100 chain with that PA + (Frame Count of C Point Blank * 1 + Point Blank * 2 + Onslaught) + (Frames of S Roll * 3))
= 60 * (PA power * (100 / hit count) + 2*(C Point*1 + Point*2 + Onslaught) + S Roll*3 power)/((PA frames / 1.2)*(100 / hit count)+30+(62*3+38+38*3)/1.2)
Base Damage = (Attack Power - Enemy Defense)
@ -38,6 +36,8 @@ High-Level Enemy Enemy level >=5 player level, dmg x 0
3. Calculate the Base Damage using the following formula.
Base Damage = (Attack Power - Enemy Defense) * (all multipliers, including Attack Multiplier, Part Multiplier, Main Class Weapon Boost, Class Skill Multiplier, etc.)/5
4. Round the Base Damage to the nearest whole number to get the final damage."
*/
___
**Edge Cases**
**Hunter** Volkraptor
@ -67,7 +67,14 @@ Patty Size
**Force** Photon Flare Short Charge
**Techter** Deband PP Recovery Boost
Deband Ward Bad Condition
/*
Chain Build Power = 60 * (Power when building 100 chain with that PA + (Power of 100 Chain, C Point Blank * 1 + Point Blank * 2 + Onslaught) + (Power of S Roll * 3))
÷ (Frame Count when building 100 chain with that PA + (Frame Count of C Point Blank * 1 + Point Blank * 2 + Onslaught) + (Frames of S Roll * 3)) = 60 * (PA power * (100 / hit count) + 2*(C Point*1 + Point*2 + Onslaught) + S Roll*3 power)/((PA frames / 1.2)*(100 / hit count)+30+(62*3+38+38*3)/1.2)