diff --git a/src/NOTES.md b/src/NOTES.md index 8a1b7db..e302cd6 100644 --- a/src/NOTES.md +++ b/src/NOTES.md @@ -3,11 +3,9 @@ useEffect(()=>{ },[weaponTotalAtk,dmgVariance,baseAtk,enemyDef,multipliers]) **Hello** -/* - Chain Build Power = 60 * (Power when building 100 chain with that PA + (Power of 100 Chain, C Point Blank * 1 + Point Blank * 2 + Onslaught) + (Power of S Roll * 3)) -          ÷ (Frame Count when building 100 chain with that PA + (Frame Count of C Point Blank * 1 + Point Blank * 2 + Onslaught) + (Frames of S Roll * 3)) -         = 60 * (PA power * (100 / hit count) + 2*(C Point*1 + Point*2 + Onslaught) + S Roll*3 power)/((PA frames / 1.2)*(100 / hit count)+30+(62*3+38+38*3)/1.2) + + Base Damage = (Attack Power - Enemy Defense) @@ -37,7 +35,9 @@ Enemy Special Corrections High-Level Enemy Enemy level >=5 player level, dmg x 0 - + +https://docs.google.com/spreadsheets/d/1F952a5BxqlbnB2DWQWWdjiCB_6xI70Gc6FQDU2OUOT4/edit#gid=0 +Data Verfication Data https://docs.google.com/spreadsheets/d/1_OgubzM5QFe4rua4Xu0GSMAI8Idoq8r2yI8Ioyec6oY/edit#gid=661779228 @@ -58,8 +58,8 @@ Patty Size 3. Calculate the Base Damage using the following formula.  Base Damage = (Attack Power - Enemy Defense) * (all multipliers, including Attack Multiplier, Part Multiplier, Main Class Weapon Boost, Class Skill Multiplier, etc.)/5 4. Round the Base Damage to the nearest whole number to get the final damage." -*/ +___ **Edge Cases** **Hunter** Volkraptor @@ -67,7 +67,14 @@ Patty Size **Force** Photon Flare Short Charge **Techter** Deband PP Recovery Boost Deband Ward Bad Condition -/* + +Chain Build Power = 60 * (Power when building 100 chain with that PA + (Power of 100 Chain, C Point Blank * 1 + Point Blank * 2 + Onslaught) + (Power of S Roll * 3)) +÷ (Frame Count when building 100 chain with that PA + (Frame Count of C Point Blank * 1 + Point Blank * 2 + Onslaught) + (Frames of S Roll * 3)) = 60 * (PA power * (100 / hit count) + 2*(C Point*1 + Point*2 + Onslaught) + S Roll*3 power)/((PA frames / 1.2)*(100 / hit count)+30+(62*3+38+38*3)/1.2) + +___ + + + Add photon_art table