Fixed number inputs and fixed boxes.

Co-authored-by: dudleycu <dudleyc.twitch@gmail.com>
master
Joshua Sigona 3 years ago
parent f25ee2d244
commit 39465ddb77
  1. 25
      src/TestPanel.js
  2. 4
      src/style.css

@ -34,7 +34,7 @@ function EditBox(p) {
clearTimeout(timer1);
};
})
return <input id="editBoxInput" onKeyDown={(e)=>{
return <input id="editBoxInput" type={p.type} max={p.type==="number"?20:undefined} min={p.type==="number"?1:undefined} onKeyDown={(e)=>{
if (e.key==="Enter") {p.setEdit(false)}
else if (e.key==="Escape") {p.setEdit(false)}
}} maxLength={p.maxlength?p.maxlength:20} onBlur={()=>{p.setEdit(false)}} value={p.value} onChange={(f)=>{f.currentTarget.value.length>0?p.setName(f.currentTarget.value):p.setName(p.originalName)}}>
@ -53,8 +53,8 @@ function EditBoxInput(p) {
return <>
<div className={edit?"editBoxActive":"editBox"} onClick={(f)=>{setEdit(true)}}>
{edit?
<EditBox maxlength={p.maxlength} setEdit={setEdit} originalName={p.data} setName={p.setData} value={p.data}/>
:<>{p.data}</>}
<EditBox maxlength={p.maxlength} type={p.type} setEdit={setEdit} originalName={p.data} setName={p.setData} value={p.data}/>
:<>{p.prefix}{p.data}</>}
</div>
</>
}
@ -85,12 +85,14 @@ const [defGraphMax,setdefGraphMax] = useState(1000)
const [author,setauthor] = useState("Player")
const [buildName,setbuildName] = useState("Character")
const [className,setclassName] = useState("Hunter")
const [subclassName,setsubclassName] = useState("")
const [subclassName,setsubclassName] = useState("Force")
const [level,setLevel] = useState(1)
const [secondaryLevel,setsecondaryLevel] = useState(1)
function Class(p) {
const CLASSES = p.GetData("class")
const class_obj = CLASSES[p.name]
return class_obj?<><img src={process.env.PUBLIC_URL+class_obj.icon}/>{class_obj.name}</>:<><span>itor</span></>
return class_obj?<><img src={process.env.PUBLIC_URL+class_obj.icon}/>{class_obj.name}</>:<></>
}
function ClassSelector(p){
@ -152,12 +154,19 @@ useEffect(()=>{
<tr>
<td>Class</td>
<td>
<EditableClass GetData={p.GetData} setClassName={setclassName} class={className}></EditableClass><br />
<EditableClass GetData={p.GetData} setClassName={setclassName} class={className}></EditableClass>
</td>
<td>
<span className="ye"><EditBoxInput prefix="Lv." setData={setLevel} data={level} type="number"/></span>
</td>
</tr>
<tr>
<td>Sub-Class</td>
<td>
<EditableClass GetData={p.GetData} setClassName={setsubclassName} class={subclassName}></EditableClass>
</td>
<td>
<span className="ye">Lv.{p.classLv}</span><br />
Lv.{p.secondaryClassLv}
<EditBoxInput prefix="Lv." setData={setsecondaryLevel} data={secondaryLevel} type="number"/>
</td>
</tr>
</table>

@ -870,17 +870,17 @@ input#editBoxInput {
width: 100%;
}
.editClass {
position: relative;
display: inline-block;
width: 100%;
}
.editClass:hover{
display: inline-block;
background-color:rgba(0,0,0,0.5);
cursor:pointer;
outline: 2px solid #30cdef;
}
.popup{
position:absolute;
position: absolute;
background-color: rgba(128,128,128,0.9);
max-width: 250px;
min-width: 100px;

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