Nic0Nic0Nii
|
436dce0901
|
update gitpod.yml
|
3 years ago |
Nic0Nic0Nii
|
6117e6021d
|
Add proper gitpod.yml
|
3 years ago |
Nic0Nic0Nii
|
8ef5b04212
|
Mouse block dragging.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
Nic0Nic0Nii
|
79a410a563
|
Block dragging.
|
3 years ago |
Nic0Nic0Nii
|
f977a3d3b5
|
Remove all iterator concurrent checks.
|
3 years ago |
Nic0Nic0Nii
|
d81ee2a126
|
Merge branch 'master' of https://github.com/sigonasr2/meteo_engine
|
3 years ago |
Nic0Nic0Nii
|
845d7fedf8
|
Added mouse event detection.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
Nic0Nic0Nii
|
d96f29c3c5
|
Ability to select blocks.
|
3 years ago |
Nic0Nic0Nii
|
06f5a93e6c
|
Added mouse event detection.
|
3 years ago |
Nic0Nic0Nii
|
e47758f30a
|
Removal of empty block clumps.
|
3 years ago |
Joshua Sigona
|
d8563b5ecb
|
Remove launched blocks outside of playing field
|
3 years ago |
Joshua Sigona
|
c5b6fe2d2d
|
Fixed edge case for block ignitions
|
3 years ago |
Nic0Nic0Nii
|
9da25c010a
|
Fix ignition issues when block launch time is less than 0.
|
3 years ago |
Nic0Nic0Nii
|
a0d3bb3135
|
Block launching enabled.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
|
3 years ago |
sigonasr2, Sig, Sigo
|
4298dfceb2
|
Fixed reset bug for block clearing.
|
3 years ago |
sigonasr2, Sig, Sigo
|
889e31a2b6
|
Implement new launch clear algorithm
|
3 years ago |
sigonasr2, Sig, Sigo
|
985a71015a
|
Add in ignition of horizontal matching blocks.
|
3 years ago |
sigonasr2, Sig, Sigo
|
6ed1928bf3
|
Successfully detects matches in vertical and horizontal directions
|
3 years ago |
sigonasr2, Sig, Sigo
|
63bf02aa4c
|
Merge ground clumps back together for matching.
|
3 years ago |
sigonasr2, Sig, Sigo
|
80ab9c9f23
|
Add sorted block gets on row and col blocks
|
3 years ago |
sigonasr2, Sig, Sigo
|
287d8d3912
|
Prevent concurrent modification errors by combining drawing and game logic into one thread.
|
3 years ago |
sigonasr2, Sig, Sigo
|
3ab8de3a07
|
Identify all blocks in a stack by x,y position
|
3 years ago |
sigonasr2, Sig, Sigo
|
1d9d01efc1
|
Include maxheight check and debug output
|
3 years ago |
sigonasr2, Sig, Sigo
|
d41e25cb8e
|
Block merging from the bottom complete
|
3 years ago |
sigonasr2, Sig, Sigo
|
58ea5d6bfb
|
Verify split block clumps that will be deleted.
|
3 years ago |
sigonasr2, Sig, Sigo
|
4adb954e34
|
Add debug drawing mode
|
3 years ago |
Joshua Sigona
|
dbb8a0f88d
|
Split block clumps into vertical sections after launch delay expires.
|
3 years ago |
Joshua Sigona
|
af8c5ce854
|
Refactored block landing functions
|
3 years ago |
Joshua Sigona
|
b2d2701c9a
|
Block gravity and collision handling.
|
3 years ago |
sigonasr2, Sig, Sigo
|
24e26b852c
|
Setup column collision ranges for collision checking.
|
3 years ago |
sigonasr2, Sig, Sigo
|
7c70ccb76a
|
Gravity engine added. Fixed graphical position offset with Block clumps.
|
3 years ago |
sigonasr2, Sig, Sigo
|
092958d7ab
|
Adjust positioning, identify bounds of box.
|
3 years ago |
sigonasr2, Sig, Sigo
|
6642e2074c
|
provide draw and game loop statistics in title window.
|
3 years ago |
sigonasr2, Sig, Sigo
|
6179f12dbb
|
Blocks render.
|
3 years ago |
sigonasr2, Sig, Sigo
|
d0fbfb812f
|
basic drawing engine
|
3 years ago |
sigonasr2, Sig, Sigo
|
808a3c58bb
|
setup framework for physics engine.
|
3 years ago |
sigonasr2, Sig, Sigo
|
a3b9284e13
|
Setup base classes. Jar export script.
|
3 years ago |
sigonasr2, Sig, Sigo
|
ee672eeab7
|
Setup basic classes.
|
3 years ago |
sigonasr2, Sig, Sigo
|
1ea1db2e11
|
Meteo Engine class
|
3 years ago |