Commit Graph

35 Commits (concurrentModificationException1)
 

Author SHA1 Message Date
Nic0Nic0Nii ffe74eb6aa Broken attempts for a concurrentmodification system. 3 years ago
Nic0Nic0Nii d81ee2a126 Merge branch 'master' of https://github.com/sigonasr2/meteo_engine 3 years ago
Nic0Nic0Nii 845d7fedf8 Added mouse event detection. 3 years ago
Nic0Nic0Nii d96f29c3c5 Ability to select blocks. 3 years ago
Nic0Nic0Nii 06f5a93e6c Added mouse event detection. 3 years ago
Nic0Nic0Nii e47758f30a Removal of empty block clumps. 3 years ago
Joshua Sigona d8563b5ecb Remove launched blocks outside of playing field 3 years ago
Joshua Sigona c5b6fe2d2d Fixed edge case for block ignitions 3 years ago
Nic0Nic0Nii 9da25c010a Fix ignition issues when block launch time is less than 0. 3 years ago
Nic0Nic0Nii a0d3bb3135 Block launching enabled. 3 years ago
sigonasr2, Sig, Sigo 4298dfceb2 Fixed reset bug for block clearing. 3 years ago
sigonasr2, Sig, Sigo 889e31a2b6 Implement new launch clear algorithm 3 years ago
sigonasr2, Sig, Sigo 985a71015a Add in ignition of horizontal matching blocks. 3 years ago
sigonasr2, Sig, Sigo 6ed1928bf3 Successfully detects matches in vertical and horizontal directions 3 years ago
sigonasr2, Sig, Sigo 63bf02aa4c Merge ground clumps back together for matching. 3 years ago
sigonasr2, Sig, Sigo 80ab9c9f23 Add sorted block gets on row and col blocks 3 years ago
sigonasr2, Sig, Sigo 287d8d3912 Prevent concurrent modification errors by combining drawing and game logic into one thread. 3 years ago
sigonasr2, Sig, Sigo 3ab8de3a07 Identify all blocks in a stack by x,y position 3 years ago
sigonasr2, Sig, Sigo 1d9d01efc1 Include maxheight check and debug output 3 years ago
sigonasr2, Sig, Sigo d41e25cb8e Block merging from the bottom complete 3 years ago
sigonasr2, Sig, Sigo 58ea5d6bfb Verify split block clumps that will be deleted. 3 years ago
sigonasr2, Sig, Sigo 4adb954e34 Add debug drawing mode 3 years ago
Joshua Sigona dbb8a0f88d Split block clumps into vertical sections after launch delay expires. 3 years ago
Joshua Sigona af8c5ce854 Refactored block landing functions 3 years ago
Joshua Sigona b2d2701c9a Block gravity and collision handling. 3 years ago
sigonasr2, Sig, Sigo 24e26b852c Setup column collision ranges for collision checking. 3 years ago
sigonasr2, Sig, Sigo 7c70ccb76a Gravity engine added. Fixed graphical position offset with Block clumps. 3 years ago
sigonasr2, Sig, Sigo 092958d7ab Adjust positioning, identify bounds of box. 3 years ago
sigonasr2, Sig, Sigo 6642e2074c provide draw and game loop statistics in title window. 3 years ago
sigonasr2, Sig, Sigo 6179f12dbb Blocks render. 3 years ago
sigonasr2, Sig, Sigo d0fbfb812f basic drawing engine 3 years ago
sigonasr2, Sig, Sigo 808a3c58bb setup framework for physics engine. 3 years ago
sigonasr2, Sig, Sigo a3b9284e13 Setup base classes. Jar export script. 3 years ago
sigonasr2, Sig, Sigo ee672eeab7 Setup basic classes. 3 years ago
sigonasr2, Sig, Sigo 1ea1db2e11 Meteo Engine class 3 years ago