A complete 3D game development suite written purely in Java.
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jmonkeyengine/engine/src/core-plugins/com/jme3
rem..om 4f3319f049 ShaderNodes : generated shaders are now cached by the assetManager to avoid generating a new shader for already loaded materials. This saves memory and avoids a lot of shader switches at render time. 12 years ago
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asset/plugins Add missing licenses in Core, Core-Effects, Core-Plugins, and Desktop code groups 13 years ago
audio/plugins Add missing licenses in Core, Core-Effects, Core-Plugins, and Desktop code groups 13 years ago
cursors/plugins - move JmeCursor interface back to Core-Plugins due to dependencies in core :/ 12 years ago
export/binary - change logging from logger.info() logger.fine and logger.warning() 12 years ago
font/plugins Add missing licenses in Core, Core-Effects, Core-Plugins, and Desktop code groups 13 years ago
material/plugins ShaderNodes : generated shaders are now cached by the assetManager to avoid generating a new shader for already loaded materials. This saves memory and avoids a lot of shader switches at render time. 12 years ago
scene/plugins - avoid null node names in obj importer 12 years ago
shader/plugins Add missing licenses in Core, Core-Effects, Core-Plugins, and Desktop code groups 13 years ago
texture/plugins Add missing licenses in Core, Core-Effects, Core-Plugins, and Desktop code groups 13 years ago