Sha..rd f401c9c1da * Material world parameters are now set in uniformBindingManager instead of RenderManager
* Fix issue 497 -> TempVars are no longer used to set world parameters so they cannot leak onto other params or lighting values
 * Uniform is no longer serializable
 * Cleaned up uniform from old/outdated stuff

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9555 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2012-07-11 00:36:06 +00:00
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