A complete 3D game development suite written purely in Java.
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jmonkeyengine/engine
Kae..pl 01873e6f80 Bugfix: NPE was thrown when object animation was loaded. To fix that modifiers are now loaded after the whole object is loaded to the blenderContext. 12 years ago
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lib Updates JogAmp (GlueGen build 613, JOAL build 379, JOGL build 865) 12 years ago
nbproject - add current iOS code 12 years ago
src Bugfix: NPE was thrown when object animation was loaded. To fix that modifiers are now loaded after the whole object is loaded to the blenderContext. 12 years ago
test/com jme3: 13 years ago
test-data Jaime model, and test case 12 years ago
MANIFEST.MF move jme3 to trunk 14 years ago
TestChooser.exe move jme3 to trunk 14 years ago
build.xml Temporarily fixes some things with JARs (for Java and native libraries used by JogAmp) in order to allow some people to run the demos easily 12 years ago
bullet-native-build.txt - update bullet build for bullet 2.80 and OSX 10.7 / XCode 4.4+ 12 years ago
master-application.jnlp - cleanup build process 14 years ago
mountains.zip Fix: the new way to add physics to terrainGrid is to use the listener interface, see updated tests 14 years ago
preview-application.html move jme3 to trunk 14 years ago
quake3level.zip move jme3 to trunk 14 years ago
town.zip * Fixed town.zip by getting it from googlecode downloads 13 years ago
wildhouse.zip move jme3 to trunk 14 years ago