A complete 3D game development suite written purely in Java.
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Android: Add support for effects, filters, reverb, and environment to Android implementation of OpenAL Soft
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10609 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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12 years ago |
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Android.mk
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Android: First commit of a new Audio system for Android that uses OpenAL Soft with the OpenSL backend. Requres Android 2.3 or higher. Source files for OpenAL Soft won't be included (similar to Native Bullet). The current Android audio renderer is still enabled.
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12 years ago |
Application.mk
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Android: Add support for effects, filters, reverb, and environment to Android implementation of OpenAL Soft
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12 years ago |
com_jme3_audio_android_AndroidOpenALSoftAudioRenderer.cpp
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Android: Add support for effects, filters, reverb, and environment to Android implementation of OpenAL Soft
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12 years ago |
com_jme3_audio_android_AndroidOpenALSoftAudioRenderer.h
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Android: Add support for effects, filters, reverb, and environment to Android implementation of OpenAL Soft
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12 years ago |
config.h
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Android: First commit of a new Audio system for Android that uses OpenAL Soft with the OpenSL backend. Requres Android 2.3 or higher. Source files for OpenAL Soft won't be included (similar to Native Bullet). The current Android audio renderer is still enabled.
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12 years ago |